My personal Meat farming script


Staff member
I've also been experiencing the same issues but it keeps switching up with Hodgeman's Blanket I think? I just go run eatdrink and move on. I'll see if I can capture what's going on the next time I run it.


Staff member
My recollection is that it tries to eat a cup of stew, fails to do so because of character level and then aborts rather than trying a different food.


Staff member
Today for the first time, it got hung up immediately on the Tin cup of mulligan stew, which it wanted to drink right away. And since I was level 13, not 15, it couldn't and that caused it to fail out.

I put that item in vcon and excluded it, so I could continue, but is there something that automatically detects that I am not high enough level to take the consumable requested? If that's already coded, did we break it?
Excluding it in vcon works - but vcon itself should exclude items with level requirements you don't meet.
That should be easy enough. I'll look into it.


Active member
Had an odd thing happen today with this script but unfortunately the session log didn't capture the relevant information. I happened to be watching the gCLI when the issue occurred so here's a reconstruction:
  • Adventuring as normal in Barf Mountain, when the available adventures hit zero
  • Paranormal activity reported at The Haunted Wine Cellar.
  • One fullness was left but the script consumed no food
  • Errors endlessly repeating in the gCLI stating that there were no adventures left
  • Hit the escape key
  • Ate something
I then restarted the script and it ran to completion. At a guess the logic for handling paranormal activity superseded the logic that would have normally taken over and consumed a one fullness food.