Raven434
Member
The following mood causes Mafia to spit out a huge debug log every time {other moods have been tested successfully and have been omitted}.
Is there a limit to how many moods can be defined?
[ reduce_combat_frequency ]
gain_effect Hardly Poisoned at All => use 1 anti-anti-antidote
gain_effect A Little Bit Poisoned => use 1 anti-anti-antidote
gain_effect Somewhat Poisoned => use 1 anti-anti-antidote
gain_effect Really Quite Poisoned => use 1 anti-anti-antidote
gain_effect Majorly Poisoned => use 1 anti-anti-antidote
lose_effect heavy petting => use 11 knob goblin pet-buffing spray
lose_effect leash of linguini => cast 7 leash of linguini
lose_effect fresh scent => use either 1 chunk of rock salt, 1 deodorant
lose_effect Sonata of Sneakiness => cast 1 Sonata of Sneakiness
lose_effect Smooth Movements => cast 1 Smooth Movement
And when it does that, it overwrites all of the existing moods and leaves behind:
[ apathetic ]
[ default ]
Basic snippet from the debug log:
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
KoLmafia r7642, Windows XP, Java 1.6.0_15
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Please note: do not post these logs in the KoLmafia thread. If
you would like us to look at the log, please instead email logs
to veracity@hambo.com using the subject "KoLmafia Debug Log"
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Timestamp: Tue Sep 22 21:55:37 EDT 2009
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Unexpected error, debug log printed.
class java.lang.NullPointerException: null
java.lang.NullPointerException
at net.sourceforge.kolmafia.session.MoodManager$MoodTrigger.<init>(MoodManager.java:1294)
at net.sourceforge.kolmafia.session.MoodManager$MoodTrigger.constructNode(MoodManager.java:1568)
at net.sourceforge.kolmafia.session.MoodManager.loadSettings(MoodManager.java:1024)
at net.sourceforge.kolmafia.session.MoodManager.loadSettings(MoodManager.java:1050) This line repeats a zillion times and then
at net.sourceforge.kolmafia.session.MoodManager.loadSettings(MoodManager.java:1050)
at net.sourceforge.kolmafia.session.MoodManager.loadSettings(MoodManager.java:1050)
at net.sourceforge.kolmafia.session.MoodManager.restoreDefaults(MoodManager.java:114)
at net.sourceforge.kolmafia.persistence.Preferences.reset(Preferences.java:134)
at net.sourceforge.kolmafia.KoLCharacter.reset(KoLCharacter.java:452)
at net.sourceforge.kolmafia.KoLmafia.initialize(KoLmafia.java:736)
at net.sourceforge.kolmafia.KoLmafiaGUI.initialize(KoLmafiaGUI.java:154)
at net.sourceforge.kolmafia.KoLmafia.login(KoLmafia.java:664)
at net.sourceforge.kolmafia.request.LoginRequest.processLoginRequest(LoginRequest.java:427)
at net.sourceforge.kolmafia.request.GenericRequest.handleServerRedirect(GenericRequest.java:1364)
at net.sourceforge.kolmafia.request.GenericRequest.retrieveServerReply(GenericRequest.java:1294)
at net.sourceforge.kolmafia.request.GenericRequest.execute(GenericRequest.java:1025)
at net.sourceforge.kolmafia.request.GenericRequest.run(GenericRequest.java:916)
at net.sourceforge.kolmafia.request.LoginRequest.run(LoginRequest.java:280)
at net.sourceforge.kolmafia.RequestThread.executeRequest(RequestThread.java:127)
at net.sourceforge.kolmafia.RequestThread.postRequest(RequestThread.java:63)
at net.sourceforge.kolmafia.swingui.LoginFrame$LoginPanel.doLogin(LoginFrame.java:353)
at net.sourceforge.kolmafia.swingui.LoginFrame$LoginPanel.actionConfirmed(LoginFrame.java:300)
at net.sourceforge.kolmafia.swingui.panel.GenericPanel$ActionConfirmListener.run(GenericPanel.java:467)
at java.lang.Thread.run(Unknown Source)
Is there a limit to how many moods can be defined?
[ reduce_combat_frequency ]
gain_effect Hardly Poisoned at All => use 1 anti-anti-antidote
gain_effect A Little Bit Poisoned => use 1 anti-anti-antidote
gain_effect Somewhat Poisoned => use 1 anti-anti-antidote
gain_effect Really Quite Poisoned => use 1 anti-anti-antidote
gain_effect Majorly Poisoned => use 1 anti-anti-antidote
lose_effect heavy petting => use 11 knob goblin pet-buffing spray
lose_effect leash of linguini => cast 7 leash of linguini
lose_effect fresh scent => use either 1 chunk of rock salt, 1 deodorant
lose_effect Sonata of Sneakiness => cast 1 Sonata of Sneakiness
lose_effect Smooth Movements => cast 1 Smooth Movement
And when it does that, it overwrites all of the existing moods and leaves behind:
[ apathetic ]
[ default ]
Basic snippet from the debug log:
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
KoLmafia r7642, Windows XP, Java 1.6.0_15
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Please note: do not post these logs in the KoLmafia thread. If
you would like us to look at the log, please instead email logs
to veracity@hambo.com using the subject "KoLmafia Debug Log"
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Timestamp: Tue Sep 22 21:55:37 EDT 2009
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Unexpected error, debug log printed.
class java.lang.NullPointerException: null
java.lang.NullPointerException
at net.sourceforge.kolmafia.session.MoodManager$MoodTrigger.<init>(MoodManager.java:1294)
at net.sourceforge.kolmafia.session.MoodManager$MoodTrigger.constructNode(MoodManager.java:1568)
at net.sourceforge.kolmafia.session.MoodManager.loadSettings(MoodManager.java:1024)
at net.sourceforge.kolmafia.session.MoodManager.loadSettings(MoodManager.java:1050) This line repeats a zillion times and then
at net.sourceforge.kolmafia.session.MoodManager.loadSettings(MoodManager.java:1050)
at net.sourceforge.kolmafia.session.MoodManager.loadSettings(MoodManager.java:1050)
at net.sourceforge.kolmafia.session.MoodManager.restoreDefaults(MoodManager.java:114)
at net.sourceforge.kolmafia.persistence.Preferences.reset(Preferences.java:134)
at net.sourceforge.kolmafia.KoLCharacter.reset(KoLCharacter.java:452)
at net.sourceforge.kolmafia.KoLmafia.initialize(KoLmafia.java:736)
at net.sourceforge.kolmafia.KoLmafiaGUI.initialize(KoLmafiaGUI.java:154)
at net.sourceforge.kolmafia.KoLmafia.login(KoLmafia.java:664)
at net.sourceforge.kolmafia.request.LoginRequest.processLoginRequest(LoginRequest.java:427)
at net.sourceforge.kolmafia.request.GenericRequest.handleServerRedirect(GenericRequest.java:1364)
at net.sourceforge.kolmafia.request.GenericRequest.retrieveServerReply(GenericRequest.java:1294)
at net.sourceforge.kolmafia.request.GenericRequest.execute(GenericRequest.java:1025)
at net.sourceforge.kolmafia.request.GenericRequest.run(GenericRequest.java:916)
at net.sourceforge.kolmafia.request.LoginRequest.run(LoginRequest.java:280)
at net.sourceforge.kolmafia.RequestThread.executeRequest(RequestThread.java:127)
at net.sourceforge.kolmafia.RequestThread.postRequest(RequestThread.java:63)
at net.sourceforge.kolmafia.swingui.LoginFrame$LoginPanel.doLogin(LoginFrame.java:353)
at net.sourceforge.kolmafia.swingui.LoginFrame$LoginPanel.actionConfirmed(LoginFrame.java:300)
at net.sourceforge.kolmafia.swingui.panel.GenericPanel$ActionConfirmListener.run(GenericPanel.java:467)
at java.lang.Thread.run(Unknown Source)
Last edited: