which was never included... Unless there isn't a single item left, it shouldn't have left that slot open, especially after it showed that it DID consider it when it changed from the memento to the fossilized necklace.a) The exact maximizer string that you are submitting.
I'm pretty sure it used to let me just run it again after it had equipped the magnet and it would then take moxie into accountMy guess is that the maximizer is unaware of the connection between moxie (and the magnet) generating increased mp... As such, it's probably maximizing for mysticality instead of moxie
I didn't type -tie and I did include exactly what I typed: Maximize MP. I use lost's builds, so it's possible he's adding -tie in by default, but I wasn't aware that he had made any changes to the maximizer.Also, if you do -tie as you apparently have, it will leave slots empty if it doesn't directly increase the target, which is partially why fronobulax asked for:which was never included
That helped to an extent. It now equips the porkpie hat and fossilized necklace, but it still thinks the memento is the best option for acc2.Try doing maximize mp, moxie
Ok, then don't change it. I was simply trying to report that mafia was not working as intended and or as it used to.At some point, maybe jason or one of the other maximization experts will be able to work out the exact logic behind everything including completely re-running the mp calculations based on moxie v. mysticality, which is what it needs to do when it considers the moxie magnet in the way you're requesting, but until then...
Lost's diff is here. It says:I didn't type -tie and I did include exactly what I typed: Maximize MP. I use lost's builds, so it's possible he's adding -tie in by default, but I wasn't aware that he had made any changes to the maximizer.
Index: src/net/sourceforge/kolmafia/swingui/MaximizerFrame.java
===================================================================
--- src/net/sourceforge/kolmafia/swingui/MaximizerFrame.java (revision 10450)
+++ src/net/sourceforge/kolmafia/swingui/MaximizerFrame.java (working copy)
@@ -1166,7 +1166,7 @@
int hands = 0;
int melee = 0;
boolean requireShield = false;
- boolean noTiebreaker = false;
+ boolean noTiebreaker = true;
HashSet posOutfits, negOutfits;
TreeSet posEquip, negEquip;
The maximizer has not changed since Nov 23 of last year, when frono added the MRU list.I was simply trying to report that mafia was not working as intended and or as it used to.
Maximizing...
2976 combinations checked, best score 4113.0
Maximizing...
SLOT 0
[Hodgman's porkpie hat (257), Admiral's hat (536,871,169)]
SLOT 1
[drywall axe (3,855)]
SLOT 2
[moxie magnet (257), Loathing Legion moondial (536,871,169)]
SLOT 3
[]
SLOT 4
[sea salt scrubs (3,855), General Sage's Lonely Diamonds Club Jacket (536,871,169)]
SLOT 5
[hobo dungarees (257), paperclip pants (536,871,169)]
SLOT 6
[Brimstone Brooch (513), Brimstone Bracelet (257), hopping socks (257), Uncle Hobo's epic beard (536,871,169), fudgecycle (536,871,169)]
SLOT 7
[Hodgman's whackin' stick (257), time sword (536,871,426)]
SLOT 8
[super-sweet boom box (257), scratch 'n' sniff crossbow (536,871,169)]
SLOT 9
[super-sweet boom box (257)]
SLOT 10
[]
SLOT 11
[dead guy's memento (536,871,169)]
SLOT 12
[super-sweet boom box (257), Hodgman's whackin' stick (257), time sword (536,871,426), scratch 'n' sniff crossbow (536,871,169)]
2976 combinations checked, best score 4113.0
Maximizing...
SLOT 0
[fire (257)]
SLOT 1
[flamin' bindle (514)]
SLOT 2
[misfit teddy bear (257)]
SLOT 3
[TΤ◊lisman of Baiø‡ (257)]
SLOT 4
[extra-see-thru nightie (1,285)]
SLOT 5
[poodle skirt (771)]
SLOT 6
[malevolent medallion (257), imp unity ring (3,855)]
SLOT 7
[war tongs (1,028), scratch 'n' sniff sword (536,871,169)]
SLOT 8
[happiness (1,285)]
SLOT 9
[Loathing Legion helicopter (257)]
SLOT 10
[]
SLOT 11
[wristwatch of the white knight (257)]
SLOT 12
[happiness (1,285), scratch 'n' sniff sword (536,871,169)]
42 combinations checked, best score 77.0
Putting on fire...
Equipment changed.
Wielding flamin' bindle...
Equipment changed.
Putting on extra-see-thru nightie...
Equipment changed.
Putting on poodle skirt...
Equipment changed.
Putting on malevolent medallion...
Equipment changed.
Putting on imp unity ring...
Equipment changed.
Putting on imp unity ring...
Equipment changed.
Putting on Loathing Legion helicopter...
Equipment changed.