I've got the latest build of Mafia. In the modifier maximizer, maximizing for adventures per day will always suggest equipping the Hairpiece On Fire (assuming you don't have a hat that gives more than +4 adventures). But I also have Uncle Crimbo's Hat, which gives not only the same +4 adventures per day, but also 100 adventures of two separate buffs on rollover. Therefore, it's always more beneficial to equip Uncle Crimbo's Hat, if you have it. Is there a way to have the maximizer prioritize equipping Uncle Crimbo's Hat over the Hairpiece On Fire, assuming the player doesn't have a hat that gives more than +4 adventures, and assuming the player has both those hats?