I was wondering if a few folks could share what their current average take is from farm.ash - I am considering buying it and was wondering if the 'arbitrage' was still worth it.
Thanks!
The script nets me around 250,000 meat a day--around 900 meat/adv with gear that costs [in total] less than 50,000 as well as very few skills (just sympathy, the db passives, and the moxie sign passives). That being said, farm.ash isn't perfectly efficient by itself and needs a bit of help/maintenance if you want the absolute bang for your buck.
namely,
-it doesn't consider semi-rares, which can easily increase meat/adventure by at least 100 (but decrease total adventures as well as money spent on food)
-it doesn't manage buffs at all. for some reason it picks up all the daily buffs, i.e. blessing, arena buff etc at the end of the day which doesn't make much sense to me as they could be useful depending on what you're farming. it also doesn't have permission to go ahead and purchase nasal spray/eyedrops/pet-buffing even if it knows it will be efficient. this means that you have to simulate the farming first, use your buffs, then run it again and hope it still wants those buffs the second time around (don't worry, it probably will). I don't know how long this code takes for most people to run (for me about 5 minutes for the simulation) but this can be frustrating.
-mall selling items will always be a problems due to certain restrictions set by KolMafia (i imagine to avoid mall-bots). namely, you're not guaranteed to sell the items at the expected value.
-I'm not sure about this and would really appreciate it if someone knows the answer, but i think eatdrink measures the worth of food based on average adventures/cost which is silly as it should be using marginal benefit.
haha i guess that was a lot of bashing but i still use this script and have for a couple months now. sometimes it can be frustrating but if you're like me and are too lazy to manage this sort of thing, it's a great script with pretty good earnings that tend to beat castle farming.