It is possible to display the "help" information when the script is first run. I've sent notification to ezandora about this. It would be great if she implemented it!
I tried this, but it seemed a bit spammy when you're running commands? Just "briefcase" plus enter at the dialog that pops up outputs help, so...
Along those lines, I have another request: when "solve"ing the briefcase, if the third pair of buttons' enchantment isn't +5 Adventures, stop attempting to solve the briefcase with enough clicks left to change the enchantment to +adventures. Or throw up a warning confirmation asking whether you would like to sacrifice your rollover adventures to continue.
Hmm. You can, of course, do "briefcase e adventures" before trying anything else. I suppose I could add a "briefcase reserve adventures" command, which saves clicks for later? Would that work?
Feature request- How hard would it be to acquire 50 turns of a (specified) buff, using the least amount of clicks?
I think it's possible? It would take quite a few clicks to identify each buff. I'll look into it.
Try "svn update" in the graphical CLI. Also, enable Preferences>SVN>Update installed SVN projects on login.This is what i get every day. Regardless of if it's a new ascension or not. Has anyone else run into this?
Oh, that's a good idea, I hadn't thought of that. Done. (of course, mafia has tracking as well, now)AFAIK, every time you use a click, the words 'Click' appear in the results box. You could (or Ezandora could) update the briefcase relay script to check for that and then decrement the click count number, which I believe is stored in a mafia data file somewhere.