The attached patch handles parsing folders from api.php, adding their modifiers to the character, adds special handling to the maximizer, and exposes the new equipment slots (folder1-folder5) to ASH. It's fairly preliminary. Work that definitely still could be done: add a CLI command for refilling the folder holder, parse the
For the most part, this mirrors the stickers implementation. I feel like it would make more sense to dynamically update the modifiers on the item so that the Maximizer uses those values; this would also allow us to remove the special handling in the Maximizer for stickers (as well as what I just added for folders).
For the most part, this mirrors the stickers implementation. I feel like it would make more sense to dynamically update the modifiers on the item so that the Maximizer uses those values; this would also allow us to remove the special handling in the Maximizer for stickers (as well as what I just added for folders).
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