New Content CyberRealm keycode - 2025 item of the year

Magus_Prime

Well-known member
Much of this has been implemented but Manual provided this with r28248 :

Manuel says that 'bluehat hacker' (2455) 'Never wins initiative', but KoLmafia says it is 0
Manuel says that 'bluehat hacker' (2455) has element cold, but KoLmafia says it has attack element none and defense element none
Manuel says that 'bluehat hacker' (2455) has phylum dude, but KoLmafia says it is none
Manuel says that 'bluehat hacker' (2455) has article 'a', but KoLmafia says it is ''

Manuel says that 'corruption quarantine' (2461) 'Never wins initiative', but KoLmafia says it is 0
Manuel says that 'corruption quarantine' (2461) has element stench, but KoLmafia says it has attack element none and defense element none
Manuel says that 'corruption quarantine' (2461) has phylum construct, but KoLmafia says it is none
 
Other things that need to be tracked:
  • check if the trashcan has been visited
  • Number of turns spent today in Cyberzone 1, 2, and 3
  • RAM available in combat
 
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I tried this today for a few turns in-run, since I’d screwed up flyering and ran out of useful targets. Alas, I was not allowed to flyer. It told me - although I could not read it, because of the dark mode screen.
Is that a new monster flag?

I need a way to disable it. Is there a relay script, or do I need to make a property and build it in, much as I did to eliminate powerpixellation?

My eyes will not allow me to access this new content, without some such remedy.
 
It is horrible. They didn't have to use dark green. It helps to highlight the page. The trolls in ASS used the same stuff for the spading spreadsheet. And I suspect getting ready for this is what broke almost everything that scraped KoL's HTML. Get off my lawn!

There are two types of monsters there. Hackers, which are like normal scaling monsters. And programs, which only work with skills that use RAM (even if they cost 0 RAM). I tried to make a CCS today.
 
cannonfire40 submitted my report to /dev. It's an accessibility issue.
Who knows when/if, it will be addressed in KoL, but I will come up with something tomorrow to let KoLmafia users have an easier time in CyberRealm.
 
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