I'm sorry if this is a repeat,it's been a while since I had to touch my scripts since everything was working great.
I don't know if it's CC's problem, or something else entirely, but whenever a wormwood counter triggers my autoadventuring just halts. After inspecting it, it looks like the first step for !pipe, which adventures for AbsintheMinded turns 9-7 in the Stately Pleasure Dome aborts prematurely. It does turns 9 and 8, but then it gets the halt even though one more adventure for the stately adventure.
PS. Thanks for all your contributions, Bale
I don't know if it's CC's problem, or something else entirely, but whenever a wormwood counter triggers my autoadventuring just halts. After inspecting it, it looks like the first step for !pipe, which adventures for AbsintheMinded turns 9-7 in the Stately Pleasure Dome aborts prematurely. It does turns 9 and 8, but then it gets the halt even though one more adventure for the stately adventure.
PS. Thanks for all your contributions, Bale