597 A Little Bit Evil (Seal Clubber) skull.gif 3752badd13725a3e76aae40087a24509 use 1 seal eyeball
598 A Little Bit Evil (Turtle Tamer) skull.gif cb1df415b4274825c10c80a20cdfcfde eat 1 turtle soup
599 A Little Bit Evil (Pastamancer) skull.gif 244072381f75d26792bd945329b35b90 #any evil pasta
600 A Little Bit Evil (Sauceror) skull.gif 6450d9bde9246da079328b6344e6ea0c #any evil potion
601 A Little Bit Evil (Disco Bandit) skull.gif 87edab42bf74d77afabd67fb3ceefc00 #any evil mixed drink
602 A Little Bit Evil (Accordion Thief) skull.gif 736bcf0d80c5fdc9bcd0624e00056922 use 1 evil vihuela
I was wondering when somebody was going to mention that. I usually see it after using clicking on an inline [use] link. I should have a new version up some time tomorrow that addresses that. Unless your talking about every charpane load, in which case it's something I haven't seen yet.
Someone mentioned the same thing in my charpane override thread, with it not loading properly if chat is open. That was years ago with a completely different script, and I never saw it, so I think it's going to be difficult to track down.Every charpane load when I have the browser chat open. If I close kol chat, then it doesn't collapse. If I open chat then it does.
isCompact = true;
Rename charpane.ash to something else (like charpane2.ash, or maybe charpaneCHIT.ash if you want a reminder of what the file is).Is there an easy way to disable this when it starts misbehaving (besides deleting all of the files)?