SinginSally
Member
In KolMafia past version 14.0, it now automagically converts all repetitive actions to combat macros.
Is there an option or preference to turn this off? If not, I guess the only way to do it is to add a bogus consult line in all my CCS? I might want to disable this for short periods if I am playing a plinker for example while not auto-adventuring.
Here is my reasoning:
Advantages:
----------------
*You will no longer skip rounds; the result of each and every round is now displayed for you.
*Entering a combat macro is a bit easier on the server since it only takes a single server action. Faster too.
Disadvantages:
---------------------
* You have to scroll to the very bottom to see the final round results (or click the link) which can be very irritating if the combat is several rounds long.
* You can no longer tell if combat is going poorly and quickly 'abort' when auto-adventuring. (Best example of this is against a physical immune where you can see the rounds dragging on as you do 1 point per round... or if you are poisoned and missing, or whatever).
Is there an option or preference to turn this off? If not, I guess the only way to do it is to add a bogus consult line in all my CCS? I might want to disable this for short periods if I am playing a plinker for example while not auto-adventuring.
Here is my reasoning:
Advantages:
----------------
*You will no longer skip rounds; the result of each and every round is now displayed for you.
*Entering a combat macro is a bit easier on the server since it only takes a single server action. Faster too.
Disadvantages:
---------------------
* You have to scroll to the very bottom to see the final round results (or click the link) which can be very irritating if the combat is several rounds long.
* You can no longer tell if combat is going poorly and quickly 'abort' when auto-adventuring. (Best example of this is against a physical immune where you can see the rounds dragging on as you do 1 point per round... or if you are poisoned and missing, or whatever).
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