I think specifying an outfit only applies to softcore. That's based on remembering stuff I've read here, rather than actually looking at the script, so someone else might come along and disagree.
I think specifying an outfit only applies to softcore. That's based on remembering stuff I've read here, rather than actually looking at the script, so someone else might come along and disagree.
Let me check one thing: Have you really finished the first part of the bats quest? If not setting bcasc_stage_bats1 to 0 should fix the issue.
I mean, under which circumstance would it say "nothing more to do here" about the junction...
But, yes, the tower-item.getting function probably should clear goals before exiting.
I have no desire, nor the know-how, to hack the script myself. ZS, at least from how I've been playing it, is more of an edge case due to not having other survivability skills available. I had thought, after reading the casual ascension setup, that making an outfit called "bumcheekascend" would make that my default outfit unless other stuff was needed for quests. Was I mistaken with this? Again, and this isn't the script's fault, in ZS I want the bear arms equipped over just about any other weapon/off-hand choice due to the 20% muscle bonus and skills. A Drowsy Sword (which I seem to be defaulting to recently) is nice and all, but it can't compete with the arms and the zero-cost skills they give you. I'm really not trying to pick a fight here (and I really like the script), I just wanted to know if there was another way to override the optimizer for specific slots since the arms can't be outfitted in HC. If not, no biggie. I just don't know enough about the inner workings of this stuff to poke around myself.
I figured it out...I had no elemental resistance and so it couldn't adventure there to get the tower items. I put on the air freshener and used 2 clovers and got my sonar and baseballs and then the script continued on fine.
No problem, but it's easier than most people think. This script is pretty straight forward and would require very little know-how to hack. I totally understand not having the desire.I have no desire, nor the know-how, to hack the script myself.
Ugh, yes. That's a hack I've been considering adding to my copy. Right now I have to manually switch in my ring of conflict when needed. And my default outfit doesn't get close to doing the cyrpt fast.Indeed. The opposite of this problem is actually the case for softcore where you can't have the script chose your equipment for you, but instead you must use the bumhceekascend outfit and update it appropriately yourself as the run progresses.
I have no desire, nor the know-how, to hack the script myself. ZS, at least from how I've been playing it, is more of an edge case due to not having other survivability skills available. I had thought, after reading the casual ascension setup, that making an outfit called "bumcheekascend" would make that my default outfit unless other stuff was needed for quests. Was I mistaken with this? Again, and this isn't the script's fault, in ZS I want the bear arms equipped over just about any other weapon/off-hand choice due to the 20% muscle bonus and skills. A Drowsy Sword (which I seem to be defaulting to recently) is nice and all, but it can't compete with the arms and the zero-cost skills they give you. I'm really not trying to pick a fight here (and I really like the script), I just wanted to know if there was another way to override the optimizer for specific slots since the arms can't be outfitted in HC. If not, no biggie. I just don't know enough about the inner workings of this stuff to poke around myself.
It has always puzzled me that sometimes the outfit choice is honored and sometimes not and I now realize it is because I am comparing HC and SC characters. That said, in many cases my HC character has a Time Halo and so is weaponless after rollover. Many times, BCCAscend will swap out the Halo for something but never actually equip a weapon. Sometimes that is all right but most of the time whatever is being done can be done better with a weapon equipped. If I see it happening I can get satisfactory results by manually equipping a weapon (and then a better one will be selected) but it seems like either the Maximizer itself or the parameters BCCAscend uses should force a weapon to be equipped unless it is a Surprising Fist run or when equipping the weapon does not lower the requested result.
That is a bit strange - it shouldn't do that. What class are you when this happens?
No problem, but it's easier than most people think. This script is pretty straight forward and would require very little know-how to hack. I totally understand not having the desire.
That's the whole difficulty.always stay equipped outside of necessary outfits
That's the whole difficulty.
From my point of view, the script exists to farm karma, not to do challenge paths. If you start a challenge path and find you don't have the time to complete it then you might consider dropping down, then the script will work fairly well. If you want to run ZS paths, this script is likely not for you unless you're prepared to do some babysitting.
Is there a reason you're playing ZS rather than HCNP? If you prefer it (if it's more fun) then great, but then surely there's no point in automating it? If you just want to take some time off the game and have a one-click (ish) ascension and come back to a massive bank of karma, then this is the script for you.
From my point of view, the script exists to farm karma, not to do challenge paths. If you start a challenge path and find you don't have the time to complete it then you might consider dropping down, then the script will work fairly well. If you want to run ZS paths, this script is likely not for you unless you're prepared to do some babysitting.
The drowsy sword thing is somewhat annoying, I concede, and can be solved by autoselling the sword. That's what I mean for babysitting, really. I could write something into the script, but I have a job, other business interests, other non-business interests and as it doesn't affect HCNP moxie, I'm not going to. (Though of course other contributors might have the time to do so).
Is there a reason you're playing ZS rather than HCNP? If you prefer it (if it's more fun) then great, but then surely there's no point in automating it? If you just want to take some time off the game and have a one-click (ish) ascension and come back to a massive bank of karma, then this is the script for you.