I encountered a stop in the script - I don't know if it's intentional or accidental or what. In reference to the first post of this entire thread, I
am in softcore, so that could have something to do with it. But alas, I want to draw attention to it in the case that it IS accidental.
Here is my CLI text:
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Thankyou for using bumcheekcity's ascension script. Please report all bugs on the KoLMafia thread with a copy+paste from the CLI of the problematic points, and your username. Also ask on the thread on the kolmafia.us forum for help and assistance with the script, particularly first time problems, and issues setting it up.
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BCC: Ensuring that warnings that you don't have enough stats are disabled.
You are in softcore. The script behaves differently for softcore and requires you to follow the small number of instructions in the following page - http://kolmafia.us/showthread.php?t=4963
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Ascending Starting
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Conditions list cleared.
Level 1 Starting
BCC: We have completed the stage [toot].
BCC: We have completed the stage [guild].
BCC: We have completed the stage [knob].
BCC: levelMe(5, true) called.
Level 2 Starting
BCC: We have completed the stage spookyforest
BCC: levelMe(8, true) called.
Level 3 Starting
BCC: We have completed the stage tavern
BCC: levelMe(13, true) called.
Level 4 Starting
BCC: We have completed the stage [bats1].
BCC: We have completed the stage [meatcar].
BCC: We have completed the stage [bats2].
BCC: We have completed the stage [8bit].
BCC: levelMe(20, true) called.
Level 5 Starting
BCC: We have completed the stage [knobking].
BCC: We have completed the stage [dinghy].
BCC: levelMe(29, true) called.
Level 6 Starting
BCC: We have completed the stage [friars].
BCC: We have completed the stage [knobking].
BCC: We have completed the stage [friarssteel].
BCC: levelMe(40, true) called.
Level 7 Starting
BCC: We have completed the stage [friarssteel].
BCC: We have completed the stage [cyrpt].
BCC: levelMe(53, true) called.
Level 8 Starting
BCC: We have completed the stage Trapper
BCC: We have completed the stage [piratefledges].
BCC: levelMe(68, true) called.
Level 9 Starting
BCC: You don't have a wand, or it's not safe to use one. No Zapping for you.
BCC: We have completed the stage [chasm].
BCC: levelMe(85, true) called.
Need to Level up a bit to get at least 85 base Primestat
BCC: Maximizing ''
Conditions list cleared.
Condition added: Substats: 0 / 0 / 322
Cleared mood.
Set mood trigger: When I get Just the Best Anapests, uneffect just the best anapests
Set mood trigger: When I run low on Mariachi Mood, cast 1 Moxie of the Mariachi
Set mood trigger: When I run low on Butt-Rock Hair, use 5 hair spray
BCC: Need less combat, brave Sir Robin!
Set mood trigger: When I run low on Smooth Movements, cast 1 Smooth Movement
Set mood trigger: When I run low on The Sonata of Sneakiness, cast 1 The Sonata of Sneakiness
Set mood trigger: When I get Carlweather's Cantata of Confrontation, uneffect Carlweather's Cantata of Confrontation
BCC: Need items!
Set mood trigger: When I run low on Fat Leon's Phat Loot Lyric, cast 1 Fat Leon's Phat Loot Lyric
Set mood trigger: When I run low on The Ballad of Richie Thingfinder, cast 1 The Ballad of Richie Thingfinder
Set mood trigger: When I run low on Leash of Linguini, cast 1 Leash of Linguini
Set mood trigger: When I run low on Singer's Faithful Ocelot, cast 1 Singer's Faithful Ocelot
Checking for familiar 'Pair of Stomping Boots' where x=1
Checking for familiar 'slimeling' where x=2
Checking for familiar 'Reagnimated Gnome' where x=3
Checking for familiar 'Coffee Pixie' where x=4
Checking for familiar 'Attention-Deficit Demon' where x=5
Checking for familiar 'Jitterbug' where x=6
Checking for familiar 'Casagnova Gnome' where x=7
Checking for familiar 'Psychedelic Bear' where x=8
Checking for familiar 'Angry Jung Man' where x=9
Checking for familiar 'Blavious Kloop' where x=10
Checking for familiar 'Adventurous Spelunker' where x=11
Checking for familiar 'Green Pixie' where x=12
Checking for familiar 'Gelatinous Cubeling' where x=13
I need 85 base moxie
BCC: Attempting to get clovers to level with. (Don't worry - if don't want to use them to level, we won't).
BCC: We've already got Clovers Today
BCC: We've already got Clovers Today
BCC: Going to use clovers to level.
Using 2 ten-leaf clover...
You acquire disassembled clover (2)
Finished using 2 ten-leaf clover.
BCC: We have 3 clovers and are using one to level.
Using 1 disassembled clover...
You acquire an item: ten-leaf clover
Finished using 1 disassembled clover.
BCC: We have 2 clovers and are using one to level.
Using 1 disassembled clover...
You acquire an item: ten-leaf clover
Finished using 1 disassembled clover.
Conditions list cleared.
Checking for familiar 'Pair of Stomping Boots' where x=1
Checking for familiar 'slimeling' where x=2
Checking for familiar 'Reagnimated Gnome' where x=3
Checking for familiar 'Coffee Pixie' where x=4
Checking for familiar 'Attention-Deficit Demon' where x=5
Checking for familiar 'Jitterbug' where x=6
Checking for familiar 'Casagnova Gnome' where x=7
Checking for familiar 'Psychedelic Bear' where x=8
Checking for familiar 'Angry Jung Man' where x=9
Checking for familiar 'Blavious Kloop' where x=10
Checking for familiar 'Adventurous Spelunker' where x=11
Checking for familiar 'Green Pixie' where x=12
Checking for familiar 'Gelatinous Cubeling' where x=13
Mood swing complete.
That area is not available.
BCC: You aborted, so so am I. This abort may have been caused by a rogue condition not being met. If this is unexpected, please paste the CLI output, as well as the results of typing 'condition check' without the quotes, into the mafia CLI window now.
> condition check
Conditions list validated against available items.
I believe that the script is having an issue because I am not high enough level to start the L10 quest, and cannot go for clover adventures in the haunted ballroom, as it is walled off by the (still unfinished) Lady Spookyraven quest chain.
However, I am at least strong enough to continue the Lady Spookyraven fetch quest - shouldn't it be tidying up all unfinished quests before going into clover adventures for stats?
Alas, I was able to move on, but I just figured it may be worth noting.