Thank you. That was certainly useful. Still another increasingly superficial question. "svn log --limit 4 > logfile.txt" gave me this:You can use the command "svn log" to get a changelog. You probably want "svn log --limit X" (where X gives you the last X revisions) so you don't get all 7000+ changes.
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r7108 | veracity0 | 2009-03-25 15:33:55 -0400 (Wed, 25 Mar 2009) | 6 lines
Optimization for switch: if the labels are all constants, use a map to quickly
and efficiently map the constant into the appropriate code offset to execute.
Regardless of whether all labels are constants, check those that are for
duplicates and give an error at script parse time if you give a duplicate.
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r7107 | veracity0 | 2009-03-25 13:54:54 -0400 (Wed, 25 Mar 2009) | 2 lines
Use ISO-8859-1 charset for chat requests, not UTF-8
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r7106 | veracity0 | 2009-03-25 11:10:50 -0400 (Wed, 25 Mar 2009) | 9 lines
Fix recipe for 17-alarm saucepan: we had it listed under 17-Alarm saucepan.
That's consistent with the 5-Alarm saucepan, but it's not correct name.
When your Wild Hare gives you an extra rollover adventure, tally it in the
"extraRolloverAdventures" setting, which is (obviously) cleared at rollover.
The little pop-up on the sidepane showing modifiers adds this to the Rollover
Advs number from equipment, to give you the total number of extra adventures
you get at rollover.
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r7105 | jasonharper | 2009-03-25 05:49:17 -0400 (Wed, 25 Mar 2009) | 2 lines
Add Typical Tavern swill and its byproducts, with preliminary consumption data.
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Revision: 7104
Author: jasonharper
Date: 21:00:52, dinsdag 24 maart 2009
Message:
Adds an override for handling expiring counters during automated adventuring.
Set counterScript to the name of an ASH script containing a function:
boolean main( string name, int remain )
name - the label of the expired counter, "Fortune Cookie" for example.
remain - the number of turns remaining, typically 0 but can be higher if
adventuring in an area that takes multiple turns.
return value - false to allow the counter warning to appear as normal,
aborting the adventure request; true to continue the request with no warning.
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Modified : /src/net/sourceforge/kolmafia/request/GenericRequest.java
Revision: 7103
Author: veracity0
Date: 20:36:01, dinsdag 24 maart 2009
Message:
The Clownlord Beelzebozo
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Modified : /src/data/combats.txt
Modified : /src/data/monsters.txt
Revision: 7102
Author: jasonharper
Date: 8:01:35, dinsdag 24 maart 2009
Message:
Add support for items that require knowledge of a recipe to craft. Such
items are indicated by a preference of the form "unknownRecipe<itemId>" in
defaults.txt, with a value of true. The value will be changed to false,
allowing the item to be considered creatable, in the following cases:
* the recipe is read,
* the item was successfully crafted via the relay browser, or
* the item was seen on a crafting discoveries page.
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Modified : /src/data/defaults.txt
Modified : /src/net/sourceforge/kolmafia/KoLmafiaCLI.java
Modified : /src/net/sourceforge/kolmafia/StaticEntity.java
Modified : /src/net/sourceforge/kolmafia/persistence/ConcoctionDatabase.java
Modified : /src/net/sourceforge/kolmafia/request/CreateItemRequest.java
Modified : /src/net/sourceforge/kolmafia/request/UseItemRequest.java
It only creates one jar file, I just use....
... to my mafia directory.Code:move *.jar
Or maybe you have something different going on.
/me zips mouth and stops trying to troubleshoot.