xKiv
Active member
the only thing that it didn't detect correctly is my Order of The Green Thumb,
Presumably because you are in CS aftercore, and don't have access to the forest village.
the only thing that it didn't detect correctly is my Order of The Green Thumb,
Presumably because you are in CS aftercore, and don't have access to the forest village.
This is a warning from mafia. It happens because you have your combat action set to attack and yet you can't hit anything in that zone by attacking. Switch your combat action to something else and this warning will go away. I suggest using WHAM, but that's a bit of work to set up."You can't hit anything there."
I keep getting this error message on the first day right after stage 45. Not really sure how to modify the script to fix this, the first time it happened I just finished the day out manually and came up way short on the 2 day mark.
Ok I have the following issues:
1. It tried to equip a barrell lid even though I didn't have the shrine.
2. I would suggest doing all casts for a particular buff instead of individual to save server hits.
3. Put in markers after buffs so that if fails you do not rebuff and that causes use of all free rests and MP.
4. Tried to use the forest florist without the distant woods being opened.
TY@extynt I saw that Spirit of Garlic is cast for the bonus spell damage, but is never tuned otherwise. I meant to fix it during my session just now but forgot... For the meantime, I really recommend just using Saucegeyser instead of (what I assume is) mortar.
I think this code introduces some infinite loops when I don't have the skills and/or when I don't have the free rests. Should it be subject to the same tests as the previous chateauCast method?
+void chateauCast(skill which, int duration) {
+ while(have_effect(to_effect(which)) < duration) {
+ chateauCast(which);
+ }
I've pushed the loop fix. For anyone who wants to do it manually, just change line 374 from:
to:Code:while(have_effect(to_effect(which)) < duration) {
Code:while(have_skill(which) && have_effect(to_effect(which)) < duration) {
I've pushed the loop fix. For anyone who wants to do it manually, just change line 374 from:
to:Code:while(have_effect(to_effect(which)) < duration) {
Code:while(have_skill(which) && have_effect(to_effect(which)) < duration) {
I am not looking at it right now, so I'm probably talking out of my hat, but will it still loop if you're out of free rests but do have the skill?
Alright, so I tried it again with the Sk8 gnome and it did worse than with the goat. Now I tried it again and now it doesn't work at all since I ran it, it did a few things, froze, and now it doesn't do anything whenever I run the script. It just says "running HCCS day 1" and sits there.
I have no idea what I'm doing wrong anymore. I've done literally everything I could and it still doesn't work for zero reason.
Chateaucast resorts to spending meat if you're out of free rests. That being said, you're totally right in that it'll loop if you run out of meat. I've been very busy for this upcoming Halloween and won't be able to push a fix to that (although if you're running out of meat for mana you probably won't be able to get through the script anyways), so hopefully Marluth can address or someone else can put in a pull request for it. It should be pretty easy to fix though.
Update the script again, there was in infinite loop bug. Can you list your skills and IOTMs? Maybe even post a session log.