It seems to me that there isn't really a reason to disallow buying items with 0 autosell, due to the "autoBuyPriceLimit" setting. I have a script to stock up hagnks, using acquire, to take advantage of mafia's intelligence in acquiring items, but it dies on a few items with 0 autosell, despite "autoBuyPriceLimit" being set far above their mall price.
If there is some other reason it needs to stay, can someone explain to me why? (preferably slowly and in small words, I've been rather dense the last few weeks >.>)
If there is some other reason it needs to stay, can someone explain to me why? (preferably slowly and in small words, I've been rather dense the last few weeks >.>)