the dictator
Member
Well, considering the tot is the only familiar that currently matters for the noncombats, and you had to manually select your familiar for the combats anyway, that's good enough for me.
The script doesn't need any changes. Just name your outfit "treat f=trick-or-treating tot" and you'll get your desired behavior with no script changes.
Since that's kind of an obscure feature of Mafia, and the Tot will probably be the only useful familiar for lit houses for the foreseeable future, the script will now swap in the Tot for those, if you have her.
In the unlikely event that you want to use some other familiar, do "set tricktreatLitFam = [some other familiar]". Set that to garbled nonsense or "none" to keep your current familiar.
I know this is a little late but you want to convert that to use Veracity's new properties ASH commands.
Since that's kind of an obscure feature of Mafia, and the Tot will probably be the only useful familiar for lit houses for the foreseeable future, the script will now swap in the Tot for those, if you have her.
In the unlikely event that you want to use some other familiar, do "set tricktreatLitFam = [some other familiar]". Set that to garbled nonsense or "none" to keep your current familiar.