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Thread: 2019 Crimbo

  1. #51
    Developer Veracity's Avatar
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    Revision 19664 has those things. This is done.

  2. #52
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    There is the "This item will stop working after Crimbo 2019" issue. I think a bizarre and unnecessary mechanic, but, here we are. Or here we will be. Just as we were during Crimbo 2015 which had two combat items which have subsequently stopped working. Supposedly.

    What dose it mean in 2019, where there are many more items so-labelled?

    Guess:

    At some point, all items that are so-labelled will have their modifiers disabled.

    Food will remain food.
    Booze will remain booze
    Potions will be usable, but useless
    Combat items will be usable in combat, but useless
    Equipment will remain equipment, with a particular power, but otherwise uninteresting.

    Concoctions will continue to work; ingredients will still be usable, although the result may or may not, depending on whether it is tagged.

    I wish I could be sure of that last one. It'd be super annoying if you couldn't make the chefstaff except during Crimbo because the extra ingredients you need to supply to Roderick "stopped working".

  3. #53
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    For what it's worth, even Jick doesn't know what it means yet, he just wants to make sure the sea doesn't forever require stuff from this Crimbo if it's just THAT good compared to everything else.

    Oh, and the mafia doesn't know about the anemoney clip underwater bonus yet, and also doesn't know dreaming of a wet crimbo gives a meat drop buff (that was added slightly later, I think the wiki has yet to figure it out too).

  4. #54
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    Revision 19665 does the anemoney clip and Dreaming of a Wet Crimbo changes.

  5. #55
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    For what it's worth, even Jick doesn't know what it means yet, he just wants to make sure the sea doesn't forever require stuff from this Crimbo if it's just THAT good compared to everything else.
    Originally Posted by the dictator View Post
    Sounds like he's learned a lesson from 2017 Crimbo. Not the lesson but a lesson nevertheless. Progress is progress I suppose.

  6. #56
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    FYI

    Code:
    salty gumdrop is multiusable, but KoLmafia thought it was not
    ...
    glob of salty molasses is multiusable, but KoLmafia thought it was not

  7. #57
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    Revision 19666

  8. #58
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    "The Spirit of Taking" gives 10 turns per cast, but mafia reports 0

  9. #59
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    Revision 19669

  10. #60
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    I need to get the arena parameters for the Antique Nutcracker. Haven't felt like putting aside 144 turns for that while I'm still hunting for Crimbo 19 rares. When the Tammy zones close, I'll get the arena parameters and ascend.

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