KelpTheGreat
Member
I've permed the Blood Bubble skill, because it sounded really handy to be able to not take any damage from an enemy's first attack. So far I haven't been disappointed. Mafia is able to re-cast the skill when it runs out, but it doesn't seem willing to queue it up past 3 turns. I was thinking that if the mana burning functionality was duplicated for HP, moods would be able to better queue up many turns of that and other Dark Gyffte-related skills that take HP to cast. Say, "Start recasting at 95% HP, recast Dark Gyffte buffs down to 80% HP", that kind of thing. I run with HP-restoring familiars much of the time, so I'd love Mafia to be able to queue up lots of turns when I'm not worried about my HP, and can switch to a different familiar once I've got enough turns queued up.
EDIT: This is actually two requests in one, I guess - make Mafia be able to queue more than 1 cast of skills that take HP, and add the aforementioned HP-burning functionality.
EDIT: This is actually two requests in one, I guess - make Mafia be able to queue more than 1 cast of skills that take HP, and add the aforementioned HP-burning functionality.
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