Aenimus
Member
Hi,
I apologise if this the wrong place to post, and the wrong format.
After wracking my brain to find a way to code a songboom counter (and consequently finding a very brittle and terrible workaround) I asked CDM to incorporate some way for Mafia to know a fight did not take a turn.
This has materialized in the HTML has FREEFREEFREE, much like WINWINWIN.
Furthermore, according to Jick, all free fights end the same way. Yes, even Sssshhsssblllrrggghsssssggggrrgglsssshhssslblgl etc.
I was hoping this new feature could be incorporated into native mafia, and specifically, that we could finally have SongBoom Drop counter.
Many thanks,
Anus
I apologise if this the wrong place to post, and the wrong format.
After wracking my brain to find a way to code a songboom counter (and consequently finding a very brittle and terrible workaround) I asked CDM to incorporate some way for Mafia to know a fight did not take a turn.
This has materialized in the HTML has FREEFREEFREE, much like WINWINWIN.
Furthermore, according to Jick, all free fights end the same way. Yes, even Sssshhsssblllrrggghsssssggggrrgglsssshhssslblgl etc.
I was hoping this new feature could be incorporated into native mafia, and specifically, that we could finally have SongBoom Drop counter.
Many thanks,
Anus