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  1. S

    Character Info Toolbox

    Ah, thank you. Nice easy solution. :)
  2. S

    Character Info Toolbox

    CKB's quest tracker module thinks I still need to beat the boss bat even though I already did. Not sure why it thinks that. It is hardly a major inconvenience, but maybe CKB will find time to cast an eye over it.
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    Character Info Toolbox

    It was still showing in the tracker brick afterwards, but today it is not. I did go to the council to double-check I turned it in, but that was no help at the time. I mean the new tracker brick created by CKB and not the built in tracker, BTW. It's a minor thing anyway.
  4. S

    Character Info Toolbox

    Currently the tracker seems to think I have not done the Giant Trash quest. I totally have.
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    Feature - Implemented Execute relay overrides in error state

    Anything that enables CHIT to work better seems like a very good thing to me. I hope this gets implemented.
  6. S

    Character Info Toolbox

    I'm fine with that too. I just picked the end of the quest as a convenient reference point, but the end of the f'c'le section is fine too.
  7. S

    Character Info Toolbox

    You know, I hadn't thought about that. Is it your idea that one would use your trackers exclusively rather than the built in quest tracker? Next time I ascend, I'll be sure to take notes. First suggestion: Once we're done with Nemesis Quest, is it still useful to display pirate insult count?
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    Feature Is it possible to make Mafia NOT give a "friendly warning" in this case?

    Thanks for taking a look at this! I think at the time when I posted there actually wasn't a "correct" way to write these names which would both work, and avoid the warning. With the current revision it works fine. I do prefer to correct scripts so they don't give a warning if possible. Much...
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    Feature Is it possible to make Mafia NOT give a "friendly warning" in this case?

    In a script I'm working on, I'm trying to use the monster name "Novio Cadáver". The closest I can get in an ash script as far as I know is "Novio Cadáver". It won't match if I actually copy-and-paste "Novio Cadáver" into the script file. The version with the HTML entity is the best possible, as...
  10. S

    Character Info Toolbox

    I quite like the new Trackers brick. In fact, I had a vague attempt at creating something similar, myself... before CKB stepped in and made a much better one. However, what I would really like is for it to be amalgamated with the existing KoL Quest Tracker brick, so that we only have one brick...
  11. S

    Universal Recovery Script

    Thank you. I apologize for not reading the recent posts, before I asked my question. I look forward to seeing 1up in the future.
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    Universal Recovery Script

    Any plans to migrate this to SVN?
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    Saving Stuff to a text file

    When I do this with a script I've been trying to write, Mafia prepends a line number to every entry in my map. Is there a way to stop this?
  14. S

    Bug - Fixed Withdrawing from hagnks.

    I get ths too! I was wondering if I should report it... anyway for what it is worth, I can confirm this happens in the exact same way fo me.
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    Feature - Implemented Spoilers for Twin Peak

    Maybe you can't do much about your gear once you're in the NC, but I guess you can take a different choice if you abruptly remember that you haven't buffed items but do have a jar of oil... or for example in AoB you're likely to have the required item without even trying, as food drop bonus also...
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    Feature - Implemented Spoilers for Twin Peak

    Interesting. I might enable it and roll my own build of Mafia for my next ascension. No way to test it until then, I guess.
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    Feature - Implemented Spoilers for Twin Peak

    Well, I just figured that since you have spoilers for pretty much every other quest... no harm in asking. If there could be a relay override that would be great, though.
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    Feature - Implemented Spoilers for Twin Peak

    Spoilers for Twin Peak? Is it possible we could get some spoilers / reminders for Twin Peak? I play through this area in the Relay Browser, and it would be nice to have some advisory text such as 40% Item Drop Required (35%) Where the parenthetical was what the player actually has. Could...
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    bumcheekcity's Easy Snapshot Maker

    Can I post needed fixes to the Monster Manuel section here? Angry Piñata - not detected. I have 3 factoids, but my snapshot shows zero. Alert Mariachi - should be in zone "The Barracks" not "The Barmracks".
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    CCS - is it possible to use conditional logic?

    I think (though I am not sure) that you can do such things as you're interested in via a consult script.
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