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  1. eegee

    Bug Issues with maximiser command

    If "club" is used, then a club will be equipped. But if "-tie, club" then a club will not be equipped with the negative tiebreaker. This is used by another script to equip a club before going seal clubbing. I spent some time looking through the source code and couldn't find the logic to adjust...
  2. eegee

    ChibiParent

    ChibiParent 0.77 A simple script that automates raising your ChibiBuddy™. This script needs minimal tweaking and will try use balancing over adventuring unless close enough to optimal values. As a responsible parent, this script will never kill your ChibiBuddy™ during the current day. This...
  3. eegee

    Bug Case sensitivity for finding Type

    KoLmafia r11734 Please take a look at the following ASH code: record Foo { int bar; }; Foo[1] foos; foreach i, x in foos { x.bar = 1; // does compile } foreach i, foo in foos { foo.bar = 1; // does not compile print(foo.bar); // but this does compile } Since foo.bar = 1; was not...
  4. eegee

    accurate meat flow

    What I mean by "accurately" is: there are scripts like EatDrink and Harvest that will check the amount of meat before performing some actions and then recheck the meat after said actions. The difference between these initial and post-action amounts is then surmised as either the ingress or...
  5. eegee

    betweenBattleScript before combat item

    Since betweenBattleScript is executed before using an item that could lead to combat, I wanted to know how would I go about detecting when I'm about to fight a rotten dolphin thief. I have tried checking my_location() and get_property("lastAdventure") (both seem to be synonymous), and the...
  6. eegee

    Is it possible to delineate monster names?

    When making the Custom Combat Script, is possible to put multiple location names or multiple monster names? If so, what should I use to delineate them? p.s. I couldn't find the answer here or here.
  7. eegee

    Background script

    I can't seem to find if KoLmafia supports running a script in the background? I have a script similar to the Code Samples on refresh_status(). It purchases some buffs and then waits for the buffs to arrive before purchasing some more. During the waiting period I would like to continue using the...
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