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  1. billybobfred

    New Content - Implemented Nov '17 IOTM: pantogram -> portable pantogram

    Unknown item found: pantogram (9572, 575248858) -------------------- 9572 pantogram 575248858 pantogramgram.gif usable t 0 # Item pantogram -------------------- Unknown item found: portable pantogram (9573, 202660346) -------------------- 9573 portable pantogram 202660346 pantagramaltar.gif...
  2. billybobfred

    Bug - Waiting for Info Breakfast thinks the hermit in Zombie Slayer has no clovers

    While the Hermit Shop proper is unavailable in Zombie Slayer, visiting the cave produces one clover per day. Mafia doesn't know this, and just says "You can't get a ten-leaf clover from the hermit today."
  3. billybobfred

    Bug - Fixed Turn-costing crafting is showing up even with the "turn-free" box checked.

    I'm not entirely sure why this is, but my first guess is that it thinks I can free-craft due to Rapid Prototyping, despite that skill having just expired from Standard. But I'm not sure how I'd test that.
  4. billybobfred

    Hiding custom RG daily deed in Standard?

    So I made a custom daily deed to run Bale's cool Rainbow Gravitation script: $CUSTOM|Command|Rainbow!|prismaticSummons|call rainbow gravitation.ash|3|| And it works great except for one thing -- the button still shows up when I'm under Standard restrictions and can't cast Rainbow Gravitation...
  5. billybobfred

    Bug - Fixed Automating Deck of Every Card combats throws an unexpected error

    Both automated adventuring triggered by "cheat random" and the relay browser's "auto" button caused this error.
  6. billybobfred

    Bug - Fixed Meme generator permalink references mafia folder instead of KoL's butt

    Permalink from a meme generated in vanilla KoL: Permalink from a Mafia-generated meme: I checked, and appending that to the KoL cloud URL does show the meme, so it got saved properly. e: The meme also got saved into my Mafia folder (so appending the relay browser URL also works) but I'm...
  7. billybobfred

    New Content - Implemented Mafia doesn't update quantity after using KoL's "smash all barrels" button

    Smashing barrels through the recently-added "smash them all" button in KoL does not correctly remove those barrels from your inventory count in Mafia. Note: Despite what the button seems to indicate, it actually only smashes up to 100 barrels at a time, in an order that I'm not clear on but has...
  8. billybobfred

    Feature - Rejected Further Down Dooby-Doo Down Down maybe shouldn't be an autostop?

    I don't think there's any benefit to having the Lower Chambers unlocked until the Control Room is accessible, and it's always in that order, too... Is there just a reason for this that I don't understand? (tagged as feature request instead of bug report since afaik this is intended behavior...
  9. billybobfred

    Bug - Fixed Maximizer thinks "Ghost Dog Chow" is "ghost dog".

    To reproduce: 1. Acquire any amount X of Ghost Dog Chow. 2. Maximize -combat with verbosity on. 3. Observe and marvel as the maximizer tells you to eat a ghost dog and claims you have X in your inventory even though ghost dogs cannot be obtained in the inventory at all. 3'. Or, if you didn't...
  10. billybobfred

    Bug - Fixed VIP hot dogs are no longer standard-legal but the maximizer doesn't know this

    For example, when maximizing items, I will be told to eat a video games hot dog, even while I'm under Standard restrictions and hot dogs are therefore too old for me.
  11. billybobfred

    Feature When queuing food immediately after mayo, skip the quantity request and just queue 1

    Possibly food helpers in general? I don't really play around with any but mayo, so I don't know whether this would actually help them.
  12. billybobfred

    New Content - Implemented Evil eyes can now be multi-used; this isn't tracked properly.

    Using 6 evil eyes caused mafia to think the local evil had been reduced from 43 to 40, instead of to 25. Using the Evilometer caused it to realize its mistake. For the record, the multi-use text is a single evil eye image, followed by the single-use text repeated as many times as evil eyes you...
  13. billybobfred

    Bug - Fixed If you're out of clovers, "acquire ten-leaf" is handled... oddly.

    After buying it, Mafia disassembles the clover, then immediately reassembles it. e:And then after I wrote up this bug report it re-disassembled the clover when I wasn't looking. I'm not sure whether the policy is that "ten-leaf" means a request for an intact clover or that all clovers should be...
  14. billybobfred

    Feature - Rejected Auto-adventure count doesn't need to autoadjust on adventures left

    (I guess this is a feature request, and not a bug report? Not sure, though.) Since auto-adventuring aborts anyway if you run out of adventures, there's really no need to pre-adjust the "adventure this many times" box, like ever. Okay, it was deliberately added in, so I assume someone wanted...
  15. billybobfred

    Bug - Cannot Reproduce Maximizer doesn't consider Crown of Thrones -- *sometimes*.

    It correctly determined that my CoT with a lime was my most moxious hat*, but when I enthroned a leprechaun (+20% meat), it insisted that my ancient turtle shell helmet (+10% meat) was the meatiest hat I owned. I guess it would take a lot of programming to consider each and every familiar in my...
  16. billybobfred

    Bug - Fixed Educated (Kinda) has a misplaced uneffect link...

    It's really tiny, it doesn't even affect gameplay, but it's still a thing. If I had to guess, I'd say it's probably caused by the parentheses.
  17. billybobfred

    Feature - Rejected Autoheal at some number (instead of percentage)

    It's not all that often that increasing your max HP also increases the amount of HP you need to survive. More often you think "the monsters here deal that much damage, so if I go in with this much HP I'm good".
  18. billybobfred

    Bug - Fixed Counters appearing in weird places...

    Sometimes adding more effects fixes it. But sometimes not. =/
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