Search results

  1. J

    bumcheekcity's Easy Snapshot Maker

    Yeah, but that's the problem, I have all the telescope parts.
  2. J

    bumcheekcity's Easy Snapshot Maker

    Thanks, now it shows everything, but there's another problem: the telescope parts are all in red, that means I have none or seven?
  3. J

    bumcheekcity's Easy Snapshot Maker

    Something is off, I have just 7 chapters in my profile: from skills to the slimetube, no telescope, no consumables etc. I'm using mafia 11015 and snapshot 2.4.
  4. J

    Booze Buyer

    I'm farming these things myself and drinking 7 of them per day as a countermeasure to a bit of AoB burnout. Now I'm looking for a way to check the auras during autoadventuring.
  5. J

    autoBasement.ash - Better basement automation

    Yeah, the bander stuff, I'm not that desperate in fact, MP regen is already ok during combats with sauce synergy. It turns out that basementing as a sauceror is way cheaper than as seal clubber. I still have like 150 levels left for tomorrow, but I think I'll stay well below the SC cost. Again...
  6. J

    autoBasement.ash - Better basement automation

    Yeah, I just did that (read the 2nd post) and I tried to set it up to maximize spell damage for combat (zlib autoBasement_combat_stat = spell damage), but seems that is not valid. Yeah, I got it working with mysticality there, but I'll need to do also an item list as you suggested. OK, it's...
  7. J

    autoBasement.ash - Better basement automation

    I run now in another problem, not really a bug, but I don't know what to do. I'm a sauceror now and I have in my ccs a bunch of spells. Of course I want now maximum spell damage for my damage outfit, but the script keeps generating a Damage outfit based on muscle/weapon damage. What to do?
  8. J

    autoBasement.ash - Better basement automation

    Yeah, and I don't quite get how this works. It's supposed to cache the outfits after a run, no? I mean, I run the script for 50 advs successfully, then do some other stuff and then get back to it for another 100 advs and it starts again with generating the outfits. This has some logic if you...
  9. J

    autoBasement.ash - Better basement automation

    Same as before, when it tries to autogenerate the outfits it enters in some kind of stupid loop: at each outfit says I don't have some component that the maximiser already told it that is the optimal one. I think it equips it and then tries again to do it and cannot find it in the inventory...
  10. J

    autoBasement.ash - Better basement automation

    Well it's that aftercore time again, I'm trying to get yet another piece of telescope, same crazy problems again, with the equipping of stuff I supposedly don't have. Dunno, but this bug seems to be a very persistent one.
  11. J

    Clancy suggestion

    I think it would be pretty great if we get a link in the charpane near Clancy to switch his equipment.
  12. J

    bumcheekascend.ash - Relay Script

    Yeah, I can't see any descriptions. I'm trying to get bca to work, so my question is: how do I set it up to use the astral belt and let me get some weapon in my hand? It keeps getting me the shining halo and so I'm bare handed.
  13. J

    autoBasement.ash - Better basement automation

    Dunno what the problem is but yeah, the equipment changing bug is a bit of a pain in the ass. Anyway, thanks dudes for this script. Buggy or not, without it I wouldn't dare get near that stupid basement.
  14. J

    Custom combat

    How would you modify this for love song use?
  15. J

    autoBasement.ash - Better basement automation

    At last I got it working. Last problem faced: the horror, I had no ccs defined for it but now I do : some cuteness love songs will do the trick, I think. Thanks for all the help! It was going for the disembodied hand.
  16. J

    autoBasement.ash - Better basement automation

    Thanks guys! Verbosity 3 did the trick: seems like autobasement break on level defaults to 30. I changed that to 40 and now it runs ok cacheing outfits until it runs into MP regen. Seems at least I got to the bug that is well known :). I'm now refreshing all stuff. Lets see what happens...
  17. J

    autoBasement.ash - Better basement automation

    Yeah, verbosity was indeed 0. What value should I put in and how? Thanks! Later edit: Well, I set up verbosity = 1, and now I have this awesome extra line in the output: "Basement sucessfully automated for 0 out of 190 adventures"
  18. J

    autoBasement.ash - Better basement automation

    I have nothing to copy/paste. Today I started again the script, I said I want 192 adventures and just as yesterday it did the search for stuff then nada. It just sits there. I have access to the basement, as I'm currently at level 89 or so. Also I'm a level 38 turtle tamer with all...
  19. J

    autoBasement.ash - Better basement automation

    OK, I feel stupid, but how do I run this script? I took a long break after crimbo, but I updated mafia and zlib now. This is what I do: in mafia I go to scripts and choose autoBasement, and after the 1st run in which it did the search for potions and stuff it does nothing.
  20. J

    Feature "Cast Inigo's" buttons in the relevant panes of the item manager

    Title says it all really. It would be very handy to have it near the cast ode/use milk and so on buttons. Thanks!
Top