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    Bug - Fixed _fudgeSporkUsed tracking failed

    I've used a fudge spork today in mafia via ASH: eat(1,$item[fudge spork]); Followed by eating a thing. In this case it was a spaghetti breakfast. Testing on a multi, using a spork via the cli and eating a devilled egg also failed to track spork usage. On trying to use another Kol now tells me...
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    Bug - Fixed Maximizing specific slot also adjusts Edpiece

    The maximizer suggests changing the statue on the Crown of Ed The Undying even if you have specified for it only to maximize a specific slot. > edpiece Current decoration on EdPiece is a golden weasel > maximize item, acc1 Maximizing... 7 combinations checked, best score 280.00 Crown of Ed...
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    Feature Monster part data

    Monsters have an arbitrary number of arbitrarily named body parts. These have had some very minor gameplay impacts since they were introduced, which was presumably around christmas 2008. The kolwiki has impressively well populated data on monster body parts...
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    MultiCAB - Show an extra Combat Action Bar

    I've been finding 12 Combat Action Bar buttons isn't quite enough to fit in all the skills I regularly use in combat. So I've made a fight.ash override that adds an extra row of buttons to the CAB. Now I have easy access to all the skills and items I will require to defeat this terrible foe...
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    Bug - Fixed get_clan_name() works poorly when not in a clan

    Playing as not-Ed, calling get_clan_name() while in a fight will return your current clan name. Playing as Ed, calling get_clan_name() while in a fight causes an error: showplayer.php: redirected to a fight page
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    Bug - Fixed _universeCalculated is still set on cast

    16619 states that _universeCalculated will only be set after getting a result from Doing The Maths However the preference is still set immediately on casting Calculate The Universe.
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    Feature determine if item is a "potion"

    AFAIK there isn't a way to determine if an item is a "potion" without using visit_url() to check the item_desc.php Kol uses that to determine a few things now - For example, whether it can be duplicated in the Deep Machine Tunnels, and whether it is obtainable from Mr. Cheeng's Spectacles /...
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    Bug - Cannot Reproduce Builtin Free Rest Daily Deed not updating

    In r16604 my daily deed free rest button shows "0/8" free rests after using some of my free rests. My "timesRested" property shows the correct number of rests used today. I've used my free rests via a) clicking the daily deed button b) clicking directly on the bed in the chateau
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    Feature - Implemented Make the relay browser more obvious

    I think the average mafia user plays almost exclusively via the relay browser. However, relay browser functionality is far from obvious for new users. It's hidden behind an unlabeled GUI button, and mafia appears to be an entirely unfamiliar and intimidating interface that's very different to...
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    Bug - Waiting for Info mayodiol not purchased with autoFillMayoMinder = true

    This just happened one time. I haven't tried autoFilling with mayodiol before, and I'm at max fullness now so can't do further testing till tomorrow: > eat sea lychee Searching for "sea lychee"... Search complete. Purchasing sea lychee (1 @ 1,229)... Purchases complete. Eating 1 sea lychee...
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    New Content - Implemented Fudge Spork can be used once per day

    Mafia has handled Fudge Spork as a queued food helper since r10131, but only one Fudge Spork can be used per day and its usage does not appear to be tracked by Mafia. It would be cool to get a "_fudgeSporkUsed" property. ( Crimbo 2011 is New Content right? :D )
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    Bug - Fixed non-Euclidean hoof is a bounty

    > ash "non-Euclidean hoof".to_bounty(); Returned: none plural => type => kol_internal_type => number => 0 image => monster => none location => none Surprised me a bit, since this is one of the older legacy bounties.
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    Bug - Fixed timesRested incorrect value

    Whenever I use the final one of my free rests, the 'timesRested' property will increment by 2 instead of 1. I assume this behaviour is a result of r16394: http://kolmafia.us/showthread.php?19325-16394-When-the-campground-or-chateau-is-parsed-update-timesRested-if-KoLmafia-is-wr For example, my...
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    New Content - Implemented Twitch Tower: Shakespearean Tymes

    snarfblat=453 Ah, <b>Globe Theatre Main Stage</b>! Nothing brightens up an indoor space like some plants, I always say. snarfblat=454 Ah, <b>Globe Theatre Backstage</b>! Nothing brightens up an indoor space like some plants, I always say. shop.php?whichshop=shakeshop -------------------- Ye...
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    Airport Colors

    svn checkout http://svn.code.sf.net/p/kol-airport-colors/code
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    New Content - Implemented Recommended Stat updates

    It seems this isn't exactly true - every scaling monster zone I checked still appears to have a 0-1 stat recommendation. I checked out some of the zones mafia thinks are 0 stat recommendation and I found the following to have been updated: The Secret Government Laboratory 180 Barf Mountain 90...
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    Displaying plaintext in a relay script

    Is there any way I can use a relay script to display the contents of a plain text file which is hosted locally on my machine? So far the only way I've been able to implement this is to edit the file to include line numbers, so I can load it as an integer keyed map. This isn't very helpful if I...
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    New Content - Implemented potted tea tree

    Lostcalpolydude has already implemented almost everything because he is a super cool dude. Here's a couple of missing teas: -------------------- 8605 cuppa Improprie tea 610368464 tea_sleaze.gif multiple t,d 30 Item cuppa Improprie tea Effect: "Improprie Tea", Effect Duration: 30...
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    New Content - Implemented Effect modifiers in desc_item

    Kol now shows a list of effect modifiers in the desc_item.php of items that grant effects. I'm not sure what mafia functions might be affected by this, but I thought a thread to discuss it would be a good idea. One thing that I noticed relates to mafia's tracking of Experimental Effect G-9...
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    Feature - Implemented once a day tracking for hunger sauce and brain preservation fluid

    Two once-a-day consumables that don't seem to be tracked: Hunger™ Sauce brain preservation fluid It'd be cool to get "_hungerSauceUsed" and "_brainPreservationFluidUsed" prefs.
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