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  1. Veracity

    r28466 - What's Changed Must visit SCG twice to unlock nemesis assassins by @Veracity0 in #2853 Full Changelog: r28465...r28466

    Perhaps. Personally, I like seeing the first message, so as long as we click it again in the background and still show the first result, I'd be cool with that. I'll be doing this again in a couple days. I'll see what I can come up with.
  2. Veracity

    Bug - Fixed Nemesis quest progression counter not accounting for (longstanding) in-game bug

    Get Epic Hat -> step16 Visit scg in guild -> step 16.5 Visit scg in guild -> step17 r28466
  3. Veracity

    Bug flyeredML no longer auto-correcting to under 100k

    Well, duh. Yeah, I knew it was 10K. :) That's a good suggested feature. What were you trying to do? Get the the rock band flyers as a frat boy, charge 'em up, and then do the whole island as a Hippy, and try to turn the jam band flyers in to instantly complete the 6th sidequest? That seems...
  4. Veracity

    Bug flyeredML no longer auto-correcting to under 100k

    Every fight in that path is two fights. I assume you can flyer for both the bodyguard and the actual monster. Yes, I see that in his log. [287] Near an Abandoned Refrigerator Preference lastEncounter changed from bellhop acting as the bodyguard to a spider gremlin to spider gremlin Encounter...
  5. Veracity

    Bug flyeredML no longer auto-correcting to under 100k

    There has never been code in KoLmafia to cap the preference at 100,000. There is nothing in KoL to stop you from flyering if that preference is already at or above that number. If that pref is 100,000 or greater, KoLmafia will stop giving you a stationary button to flyer and will stop...
  6. Veracity

    Bug - Fixed Nemesis quest progression counter not accounting for (longstanding) in-game bug

    FWIW, here's the documentation in GuildRequest.java. Note that we are aware that step17 requires a second visit. I just did this quest and saved HTML should cover step16 and step17. I'll write up a test. (I sort of like the idea of "step16.5", but I'm not sure that would work out.) //...
  7. Veracity

    Bug - Fixed Skill Casting Frame shows no available skills

    OK, that text box labeled "Skill Name" is an "AutoFilterTextBox". If you type in it, it will filter the list to only have things that match. Thus, if I type "Milk", I'll see Milk of Familiar Kindness and Milk of Familiar Cruelty. If I select one of those and cast it, the text in the box will...
  8. Veracity

    Bug - Fixed Mafia failing to detect acquiring Mancave in Leprecondo

    Thank you! <td valign=center>Gwen spots a ManCave&trade; sports bar set in a puddle of spilled beer and runs out of his condo. He drags it back to the condo and stores it in the attic.</td>
  9. Veracity

    Bug - Fixed Mafia failing to detect acquiring Mancave in Leprecondo

    I looked at my (many) DEBUG logs and I have nothing, either. These one time ever things are rough. Although, I bet gausie could use a dev account to get one. ;)
  10. Veracity

    New Content Spring Challenge Path: Z is for Zootomist

    Initializing session for Veracity... You have free rests available but KoLmafia thought you had none. You have free rests available but KoLmafia thought you had none. This because I have a Cincho de Mayo in inventory - which grants 3 free rests - but, although we'd already read inventory when...
  11. Veracity

    New Content Spring Challenge Path: Z is for Zootomist

    There is no "prime stat" in this path. Your HP is based on your Muscle - at 1.0, not 1.5. Your MP is based on your Myst - at 1.0, not 1.5. The pop up panel over the lower stats in the side pane says "Predicted HP" is different from actual HP - because we predict as if it is a Muscle class...
  12. Veracity

    Feature shop.php support

    r28457
  13. Veracity

    Bug - Fixed Skill Casting Frame shows no available skills

    I am in Zootomist, but I really do have a few skills available. Especially, many via my august scepter. When I first log in, I see lots of skills on the Skill Casting frame. And then, it seems to forget them all. Here's an image of the frame in that condition: . The only one it shows is the...
  14. Veracity

    Bug - Fixed Mafia failing to detect acquiring Mancave in Leprecondo

    Heimdall's Footstool spots a ManCave™ sports bar set in a puddle of spilled beer and runs out of his condo. I see no HTML entity. Perhaps looking at the the Condo has one, but the acquisition message has, presumably, a UTF-8 character.
  15. Veracity

    Leprecondo handling script

    I have not tried this yet - but looking at your Discord message showing a "sim" result for a proposed configuration, I am absolutely certain I will be using this in the near future. I have a hand-picked (pair of) configurations I use in Zoot, but I have no idea, yet, what I will want in...
  16. Veracity

    Feature shop.php support

    I have a fix for sell_cost for coinmasters that don't use new-style ShopRows. Some examples: Ordinary coinmaster with a single currency. > ash sell_cost($coinmaster[The Terrified Eagle Inn], $item[silver Dreadsylvanian flask]) Returned: aggregate int [item] Freddy Kruegerand => 100...
  17. Veracity

    Bug Maximizer can't temporarily equip Cincho. Sometimes.

    OK, did it again, for item drop: Accessory 1: Everfull Dart Holster (Mus/Mys/Mox +10%) Accessory 2: astral belt (Mus/Mys/Mox +10%) Accessory 3: hockey stick of furious angry rage (Mus +5%)
  18. Veracity

    Bug Maximizer can't temporarily equip Cincho. Sometimes.

    Maximizing for Meat Drop at the Themthar Hills: cast 1 Cincho Party Soundtrack (+20) I select it and push "execute selected" Cannot choose slot to equip Cincho de Mayo. That skill is unavailable. It "cannot choose slot" if swapping the accessory would decrease buffed MP or HP. Accessory 1...
  19. Veracity

    Bug Zootomist Liver of Steel Bug

    It's never behaved that way for me; the next day, I start up with 0/19 inebriety used.
  20. Veracity

    Feature shop.php support

    Yeah, that's an easy enough fix. > inv crystalline cheer > ash is_accessible($coinmaster[Cheer-o-Vend 3000]) Returned: false > ash inaccessible_reason($coinmaster[Cheer-o-Vend 3000]) Returned: You need some crystalline cheer. > pull 1 crystalline cheer Pulling items from storage...
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