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  1. S

    Feature - Implemented Woods: Hidden City (automatic)

    I mean due to the fact that the alias is the same name - "hiddencity" - as the CLI function it calls. I don't know if that would really happen or not. (nor could I think of a good way to test it, which is why I am resorting to nearly useless speculation.) Also I tried it (without the aliasing...
  2. S

    Feature Pulverize helper shouldn't list upgrade when not avilable

    In hardcore non-muscle class runs, upgrading powder to nuggets and nuggets to wads is not available. (No Malus access and can't receive items from Wadbot). I've loved the pulverization interface ever since I discovered it. This would remove a little visual clutter in some circumstances, making...
  3. S

    Feature - Implemented Woods: Hidden City (automatic)

    Would that cause some kind of infinite loop?
  4. S

    Feature Mafia should post the days daily update in some kind of pop-up

    KoL updates are posted not just on the login page, but also the side bar, twitter, facebook, coldfront, there is an RSS feed available, and on the wiki.
  5. S

    Feature - Implemented Woods: Hidden City (automatic)

    Hidden city adventuring currently requires either an ash script, relay browsering, or hiddencity 1 adv hidden city hiddencity 2 adv hidden city ... It seems like a common scenario that a user wants to explore unexplored ruins until all 9 special squares are found. Personally I would even use a...
  6. S

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Whatever happened to version 0.32? It's not on the sourceforge page.
  7. S

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Managing the new tome seems out of scope to me. It doesn't cast other daily summons, why would it cast that one? If the user summons one or more halos, won't that automatically get included in maximize commands? I do think unbearable light usage is in scope, though, since the script does manage...
  8. S

    Feature - Rejected Set choice for beer pong automatically based on # of insults

    Wow, my understanding of beer pong was totally incorrect. I thought it was just a normal noncombat. Please reject this feature request.
  9. S

    Feature - Rejected Set choice for beer pong automatically based on # of insults

    It would be nice to have a dropdown where you could specify something like "start attempting beer pong when I have 6 insults." (or 7, or 8). This might get rejected because a between battle script could do the same thing.
  10. S

    Bug - Fixed wording inconsistency

    This is really minor, but I have been trained to "file and mark won't fix" The meat choice in the defiled niche is decorated "small meat gain" The meat choice in the other three corners are decorated "small meat boost"
  11. S

    Feature ccs ordering different between viewing and editing

    Look at CCS - [default] is on top Click Edit - [default] moves down between [dairy goat] and [dirty old lihc]
  12. S

    Bug - Fixed invisibility potions show up in maximizer in HC

    Repro: In a hardcore run. No NPZR sets in inventory. maximizer dialog: -combat Result "invisibility potion" shows up in the list. Expected does not show up, since it is not available Note It just says "invisibility potion", as opposed to "use 1 invisibility potion" or "acquire & use 1...
  13. S

    Feature - Implemented Wanting to Eat With Milk Clears Food Queue

    I vote for the proposed solution to abort consumption but leave the queue as-is. Although, in a related feature request, it would be nice if there was some way to create everything in the queue but leave it there.
  14. S

    Feature - Implemented Don't display status messages in chat window

    It does (last I saw) open the "[events]" tab just to show e.g. "<contact> logged in." messages. However I am certainly not going to quibble.
  15. S

    Bug - Fixed fistSkillsKnown is less meaningful than it should be

    I'm glad to see you got your sense of humor back after your vacation ;)
  16. S

    Feature - Implemented Sleeping Near the Enemy

    Despite the existence of workarounds, I would still like this feature.
  17. S

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Really? I hate the level 11 quest. The level 12 one seems easier, though I always end up playing the gremlins by hand. At least all the locations are in one place. And I don't end up bouncing back and forth between two locations (oasis and desert) because I can't tell if I've gotten the magic...
  18. S

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    You can add "-weapon, -offhand" to whatever maximization you are doing. Not sure what it will do if you attempt to combine that with a "+oufit <something that includes a weapon>", but whatever section of code attempting to do that would presumably need to be adjusted anyways. As far as if it's...
  19. S

    Feature - Implemented Don't display status messages in chat window

    Thanks! I see the new [events] tab and I'm lovin it.
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