autoscend - a sl_ascend fork/continuation

running into the following for 'Zombie Slayer'.. is there a known workaround? (basically its saying can't use familiar and quitting)
Thanks!
Code:
[DEBUG] lookupFamiliarDatafile is checking for type    [drop]
Preference auto_lastFamiliarLookupType changed from regen    to drop
[DEBUG] Could not find any "drop" type    familiars!
[DEBUG] lookupFamiliarDatafile is    checking for type [stat]
Preference auto_lastFamiliarLookupType    changed from drop to stat
[DEBUG] Could not find    any "stat" type familiars!
[DEBUG]    lookupFamiliarDatafile is checking for type [regen]
Preference    auto_lastFamiliarLookupType changed from stat to regen
[DEBUG]    Could not find any "regen" type familiars!
void    preAdvUpdateFamiliar failed because property auto_familiarChoice is empty    for some reason
Stack trace:
  at preAdvUpdateFamiliar    (auto_familiar.ash:777)
  at auto_pre_adventure (auto_pre_adv.ash:208)
  at    main (auto_pre_adv.ash:1059)
[ERROR] Error running    auto_pre_adv.ash, setting auto_interrupt=true
Preference    auto_interrupt changed from false to true
Preference auto_interrupt    changed from true to false
logPreferenceChange => false
Preference    logPreferenceChange changed from true to false
logPreferenceChangeFilter    =>
printStackOnAbort => false
afterAdventureScript =>
autoSatisfyWithCoinmasters    => false
autoSatisfyWithNPCs => false
betweenBattleScript =>
breakableHandling    => 1
choiceAdventureScript =>
dontStopForCounters => false
hpAutoRecoveryTarget    => 1.0
lastChanceThreshold => 100
maximizerCombinationLimit =>    0
maximizerMRUSize => 5
mpAutoRecoveryTarget => 0.3
promptAboutCrafting    => 1
spadingScript =>
auto_interrupt    detected and aborting, auto_interrupt disabled.
 
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If that is the only one you have, I'd probably set auto_100familiar to be the reassembled blackbird. Autoscend only uses the blackbird as a familiar for the Black Forest and doesn't know about it for anywhere else
 
If that is the only one you have, I'd probably set auto_100familiar to be the reassembled blackbird. Autoscend only uses the blackbird as a familiar for the Black Forest and doesn't know about it for anywhere else
set what now? sorry.. 😅
(that in an ash file or a preference log or a command in mafia or something else altogether?)
 
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There's a couple of ways to do it.
  1. In the relay browser's script drop-down, select autoscend and that will bring up the relay settings page where you can set a lot of settings related to autoscend. Click the link For Extra Settings, towards the top of the page. In the middle of the green section on the Extra Settings page, there is a box to enter in the auto_100familiar (it probably will say none). Change that to Reassembled blackbird and click save.1731939379309.png1731939395192.png1731939411447.png
  2. In the gCLI, enter set auto_100familiar = Reassembled blackbird
 
There's a couple of ways to do it.
  1. In the relay browser's script drop-down, select autoscend and that will bring up the relay settings page where you can set a lot of settings related to autoscend. Click the link For Extra Settings, towards the top of the page. In the middle of the green section on the Extra Settings page, there is a box to enter in the auto_100familiar (it probably will say none). Change that to Reassembled blackbird and click save.View attachment 11307View attachment 11308View attachment 11309
  2. In the gCLI, enter set auto_100familiar = Reassembled blackbird
Phenomenal! I never knew there was a script tab hidden in the main bar xD Thank You VERY much!!
 
It uses the seal tooth when it wants to go to the underworld, or when it wants to repeat the combat (e.g. to flyer multiple times).

As this is intended it's not toggleable.
 
My character doesn't have many shinies, and meat acquisition is always a challenge. Is there a way to, for example, prioritise a leechknife for restoration rather than paying to recover?
Oh, and if there are suggestions for modest meat farming without dinsleyland or other expensive pre-requisites that'd be appreciated.
 
My character doesn't have many shinies, and meat acquisition is always a challenge. Is there a way to, for example, prioritise a leechknife for restoration rather than paying to recover?
Oh, and if there are suggestions for modest meat farming without dinsleyland or other expensive pre-requisites that'd be appreciated.

Autoascend is not the best tool for meat farming. If you are trying to do a run and not run out of meat I have had the best results with not allowing it to restore MP or HP. That said, I still have to do some things manually.

If you are meat farming Veracity's Meat Farming does well and won't use Dinsey if you don't have access. garbo, from the folks who brought you autoascend, is also another option although i don't know how it handles No Dinsey.
 
My character doesn't have many shinies, and meat acquisition is always a challenge. Is there a way to, for example, prioritise a leechknife for restoration rather than paying to recover?
Oh, and if there are suggestions for modest meat farming without dinsleyland or other expensive pre-requisites that'd be appreciated.
fronobulax is right. Meat has always been an issue with ascension scripts. I remember being mocked by BCC for suggesting some minor meat savings which were the difference between success and failure for my setup. With autoscend, turning off MP/HP restoration has worked for me, but I'm running it on a very shiny account. I just turn it off if I run out of meat. You might turn it off earlier and see what happens. There have been challenge paths where that didn't work and I've simply pulled an expensive item to autosell.
 
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