Is there a simple way to test if two maps are equal? The following command doesn't seem to work how I expected:
> ash int[int] a; int[int] b; b=1; print(a==b);
I'm dealing with a multidimensional map, and short of checking every dimension recursively I can't really...
This is pretty uncommon, but if you drink a Lucky Lindy and burp a number higher than 200, it means that your very next adventure is a semirare. Right now it looks like Mafia just disregards the number if this pops up.
Every now and then, KoLmafia gets into this mode where it auto-adventures one time and then quits. I don't even really know what to ask since I can't really figure out a pattern for when this happens, but does anyone else run into this or can they explain it? I don't think it's a bug, it's more...
Yeah, this script is going to need some reworking. I've made lists of all the bounties i've seen from day to day and hopefully can figure out some of the more "exotic" math in the upcoming week or so when I get the chance.
Very minor bug. If you are in HC/ronin and do the CLI command to fight pvp and steal loot you get a message like
> pvp loot
Use all remaining PVP attacks to steal loot via best stat
Attack 1 of 18
You challenged null and lost the PvP fight
Attack 2 of 18
You challenged null and lost the PvP...