I'm pretty out of touch with Zlib (and KoL, and Harvest for that matter), but have you put relay_Harvest in the kolmafia/relay folder? (At least, I think that's where it is, it's been a while xD)
Cheers Ioeth! I've posted those versions and shifted the old files to the "stable" zip, though if someone could confirm that everything works that would be awesome :-) Also, what should the minimum revision number be (just a rough estimate is fine).
If it wasn't already obvious, I'm not actively developing/updating this anymore - I simply don't have the time what with degree-chasing and all (plus I'm really out of touch with KoL now). If there's anything administrative that needs doing (updating the first post with a fix etc.) put out a...
1) Yep, that's down to EatDrink.
2) In the end the best advice I can give you is to try it and see. You'll have to fine tune that setting over a number of months to get it exactly where you want it. In general, you want to set your adventure value to something similar to your MPA. I certainly...
A glance at my KoL profile will tell you that I haven't been on in a while, but as far as I know Harvest still works fine. I've just logged in and given it a run, and it seems to be doing fine. When you run "Harvest" from the drop down scripts menu in the relay browser (the tab that opens in a...
I've heard this before, and I agree with the reasoning, but I'm always too lazy to hit space four (or two) times when I can just hit tab once >_<
Yep, that's one I've already started doing, though I haven't modified any instances in Harvest yet.
It is now! xD
EDIT: Funnily enough I think that...
Haha! The first part of one of my courses (the C programming part) required us to learn good style. Funnily enough, the lecturer taking the second part (embedded systems) of the same course doesn't seem to have got that memo. Style's one of those never ending battles, I think :D
What's the deal...
@roippi: It's not nonsensical if you have a red Armani suit :P (Coding jokes are the best). Yep, I think I see the point now, thanks :)
@Catch: Do you have any idea of how often they're used in the wider world? I have no idea what sort of work you do, whether you code for a living or as a...
Ah OK. So the idea of an enum is to avoid 'magic numbers' by neatening up code like this: card.suit = "clubs" so that it looks like this: card.suit = CLUBS, is that right? Excuse my syntax, I'm guessing :).