Character Info Toolbox

ereinion

Member
I'm guessing it has to do with screen resolution/size more than versions. Try zooming in a bit in the kol window and refresh, and see if the same happens to you.
 

ereinion

Member
Hmm. That's odd. Cause it disappears when I zoom out in the window, then reappears if I zoom back in (ctrl + +, ctrl + -). And no, I don't use any custom themes.
 

AlbinoRhino

Active member
I can't make mine do it with any amount of zooming in or out. The next likely culprit would be a plugin or extension. Restart FF in safe mode (close FF, and hold shift while clicking to re-open it, select start in safe mode). Still have the problem ?
 

Bale

Minion
it disappears whenever I make the charpane wider, but it's a bit annoying to have to do that every time I open the relay browser or the charpane refreshes...

I don't have an answer, but as a workaround I would like to point out that KoL has a setting in Options -> Interface -> "Remember the size of the character pane and chat"
 

AlbinoRhino

Active member
I don't have an answer, but as a workaround I would like to point out that KoL has a setting in Options -> Interface -> "Remember the size of the character pane and chat"

Hmmm ... I have that one enabled. Do you ereinion ?

edit: Never mind.
 

roippi

Developer
I'm relatively certain the difference in you guys' experiences is just screen resolution. The provided .jpg shows a very tiny screen. That's not to say there's not a underlying cause and solution to the scrollbar issue, but you can probably stop barking up other trees.

Try closeting your meat and see if that does anything? Just a hunch.
 

ereinion

Member
Closeting the meat didn't help it, but I think I'll agree that it probably has to do with there being "too much" information in one of the sections. What is odd is that it is a problem that's only turned up in the most recent version chit, the earlier versions worked just fine.

Managed to do this too, I don't know if that tells you any more about what the problem might be:
Charpane-doublescroll2_zps40339549.png
 

ereinion

Member
Resolution: 1366x768

Chit-settings:
Code:
chit.character.avatar    true
chit.character.customtitle    true
chit.character.title    true
chit.checkversion    true
chit.disable    false
chit.effects.classicons    none
chit.effects.layout    buffs,intrinsics
chit.effects.modicons    false
chit.effects.showicons    true
chit.effects.usermap    false
chit.effects.wrapCookie    false
chit.familiar.hats    spangly sombrero,sugar chapeau
chit.familiar.pants    spangly mariachi pants
chit.familiar.protect    false
chit.familiar.showlock    false
chit.familiar.weapons    time sword,velcro broadsword,velcro paddleball
chit.floor.layout    toolbar
chit.helpers.dancecard    true
chit.helpers.semirare    true
chit.helpers.wormwood    mainstat5,stats5
chit.kol.coolimages    true
chit.quests.hide    true
chit.roof.layout    character,stats,familiar,effects
chit.stats.layout    muscle,myst,moxie|spleen,stomach,liver|hp,mp,axel|mcd
chit.stats.showbars    true
chit.toolbar.layout    quests,helpers,modifiers,trail
chit.toolbar.moods    true
chit.walls.layout
Hmm... So nothing in my walls, it seems.
 

AlbinoRhino

Active member
Well, we have the same screen resolution as well.

Try changing these two from:

chit.roof.layout character,stats,familiar,effects
chit.walls.layout

to:

chit.roof.layout character,stats,familiar
chit.walls.layout effects

with the newest version of CHIT.
 

AlbinoRhino

Active member
Bale,

I suspect that chitSource["rollover"] shoud be added before the chit_walls div rather than after, to allow for someone who doesn't use the walls.

edit: And, now that I think about it, if they have a long list of effects that will make it appear off-screen at the bottom. So .... I guess it should be inserted at the beginning of effects ? Or back to the top ?
 
Last edited:

ereinion

Member
That did the trick (sort of). The problem now is that the only scrollbar I have is the one next to the wall (previously it covered the entire charpane), which makes the area that contains buffs and effects rather small. Thinking back on it a bit, I suspect that this might have been why I didn't have anything in the walls in the first place. Would it be a rather large headache to make that possible again? Anyway, thanks a lot for your help everyone :)
 
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