SinginSally
Member
These stupid thugs are really causing problems for me in Bad Moon as a Pastamancer. It always seems to occur when Im in an easy area, using auto-attack to get some MP back.
Then, the thug appears and kicks my teeth in before I can hit abort.
Is there any way we could add an option to the auto-combat panel under Special that says, "Abort auto-combat script when Nemesis thug is encountered".
I realize this is doable on my own but it would require me to always be using a CCS, even when auto-attacking, plus I'd need an exclusion to "abort" when I encounter any of the 10 or so different Thug types.
Mafia already does this with Ultra-Rares supposedly (not like I have encountered any...), so I think it is a viable option for either the combat menu, OR even a checkbox in the Preferences.
Whatcha think?
Then, the thug appears and kicks my teeth in before I can hit abort.
Is there any way we could add an option to the auto-combat panel under Special that says, "Abort auto-combat script when Nemesis thug is encountered".
I realize this is doable on my own but it would require me to always be using a CCS, even when auto-attacking, plus I'd need an exclusion to "abort" when I encounter any of the 10 or so different Thug types.
Mafia already does this with Ultra-Rares supposedly (not like I have encountered any...), so I think it is a viable option for either the combat menu, OR even a checkbox in the Preferences.
Whatcha think?