Bug - Fixed Wrong pulverization for bejeweled cufflinks

Bale

Minion
Code:
[COLOR="#808000"]> ash get_related($item[bejeweled cufflinks], "pulverize")[/COLOR]

Returned: aggregate int [item]
useless powder => 1000000

Should produce:

500,000 of each type of nugget from 1 million smashes.
 

Veracity

Developer
Staff member
I looked at pulverize.txt. I see a comment at the top where it describes what you can specify there:

# TBD: a way of specifying nonstandard yields and elements, if that is needed.

Revision 9352 adds such a way. Not especially elegant, but easy to implement quickly.
 
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