When running the war and using stuffing fluffers, Mafia loses track of exact war progress (I think it makes conservative estimates based on stuffing fluffer range).
When the war ends earlier than expected, Mafia loops does not update hippiesDefeated (or fratboysDefeated).
Visiting adventure.php?snarfblat=132
Visit to IsleWar: The Battlefield (Frat Uniform) in progress...
There are no hippy soldiers left.
> get hippiesDefeated
954
This is the resultant page:
Mafia will correctly set this after visiting the Island.
Visiting island.php
> get hippiesDefeated
1000
When the war ends earlier than expected, Mafia loops does not update hippiesDefeated (or fratboysDefeated).
Visiting adventure.php?snarfblat=132
Visit to IsleWar: The Battlefield (Frat Uniform) in progress...
There are no hippy soldiers left.
> get hippiesDefeated
954
This is the resultant page:
HTML:
<body><centeR><table width=95% cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Adventure Results:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td>There are no hippy soldiers left -- the way to their camp is clear!<p><center><a href=bigisland.php>Go back to the Mysterious Island of Mystery</a></center><center><center></center><!--skipagainmenu--></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table></centeR></body>
Mafia will correctly set this after visiting the Island.
Visiting island.php
> get hippiesDefeated
1000