VeeArr
New member
A user in Discord reported that their automation was failing because
I haven't run Legacy of Loathing enough times to check personally, but I suspect that this is happening because
cli_execute("cheat ancestral recall");
was producing an error state despite being successful. Updating the automation to instead use cli_execute("try ; cheat ancestral recall");
succeeds.I haven't run Legacy of Loathing enough times to check personally, but I suspect that this is happening because
DeckOfEveryCardRequest
uses InventoryManager.retrieveItem
to check if a (non-replica) Deck of Every Card is present, and this failing produces the error state even though the request is recoverable because the user has a replica Deck of Every Card.