Bug Using the replica Deck of Every Card via CLI causes an error state, even if successful

VeeArr

New member
A user in Discord reported that their automation was failing because cli_execute("cheat ancestral recall"); was producing an error state despite being successful. Updating the automation to instead use cli_execute("try ; cheat ancestral recall"); succeeds.

I haven't run Legacy of Loathing enough times to check personally, but I suspect that this is happening because DeckOfEveryCardRequest uses InventoryManager.retrieveItem to check if a (non-replica) Deck of Every Card is present, and this failing produces the error state even though the request is recoverable because the user has a replica Deck of Every Card.
 
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