record robodrink
{
phylum source; // Phylum of the monster that drops ingredient
boolean strong; // weak vs. strong effect
string desc; // description of effect
};
static robodrink [item] robodrinks = {
$item[ literal grasshopper ] : new robodrink( $phylum[ bug ], false, "+3 Muscle stats per combat" ),
$item[ eighth plague ] : new robodrink( $phylum[ bug ], true, "+5 Muscle stats per combat" ),
$item[ double entendre ] : new robodrink( $phylum[ constellation ], false, "+0.5 Fairy" ),
$item[ single entendre ] : new robodrink( $phylum[ constellation ], true, "+1.0 Fairy" ),
$item[ Phlegethon ] : new robodrink( $phylum[ demon ], false, "Hot Damage during combat" ),
$item[ reverse Tantalus ] : new robodrink( $phylum[ demon ], true, "Hot Damage during combat" ),
$item[ Siberian sunrise ] : new robodrink( $phylum[ elemental ], false, "Cold Damage during combat" ),
$item[ elemental caipiroska ] : new robodrink( $phylum[ elemental ], true, "Cold Damage during combat" ),
$item[ mentholated wine ] : new robodrink( $phylum[ elf ], false, "Grant random candy sometimes" ),
$item[ Feliz Navidad ] : new robodrink( $phylum[ elf ], true, "Grant random candy more often" ),
$item[ low tide martini ] : new robodrink( $phylum[ fish ], false, "Familiar can breathe underwater" ),
$item[ Bloody Nora ] : new robodrink( $phylum[ fish ], true, "Familiar can breathe underwater w/ +10 Familiar Weight" ),
$item[ shroomtini ] : new robodrink( $phylum[ goblin ], false, "+3 Moxie stats per combat" ),
$item[ moreltini ] : new robodrink( $phylum[ goblin ], true, "+5 Moxe stats per combat" ),
$item[ morning dew ] : new robodrink( $phylum[ hippy ], false, "MP Restore" ),
$item[ hell in a bucket ] : new robodrink( $phylum[ hippy ], true, "MP Restore" ),
$item[ whiskey squeeze ] : new robodrink( $phylum[ hobo ], false, "Grant item from Refusal sometimes" ),
$item[ Newark ] : new robodrink( $phylum[ hobo ], true, "Grant item from Refusal more often" ),
$item[ great old fashioned ] : new robodrink( $phylum[ horror ], false, "Spooky Damage during combat" ),
$item[ R'lyeh ] : new robodrink( $phylum[ horror ], true, "Spooky Damage during combat" ),
$item[ Gnomish sagngria ] : new robodrink( $phylum[ humanoid ], false, "Physical Damage during combat" ),
$item[ Gnollish sangria ] : new robodrink( $phylum[ humanoid ], true, "Physical Damage during combat" ),
$item[ vodka stinger ] : new robodrink( $phylum[ mer-kin ], false, "Stench Damage during combat" ),
$item[ vodka barracuda ] : new robodrink( $phylum[ mer-kin ], true, "Stench Damage during combat" ),
$item[ extremely slippery nipple ] : new robodrink( $phylum[ orc ], false, "HP Restore" ),
$item[ Mysterious Island iced tea ] : new robodrink( $phylum[ orc ], true, "HP Restore" ),
$item[ piscatini ] : new robodrink( $phylum[ penguin ], false, "+0.5 Leprechaun" ),
$item[ drive-by shooting ] : new robodrink( $phylum[ penguin ], true, "+1.0 Leprechaun" ),
$item[ Churchill ] : new robodrink( $phylum[ pirate ], false, "Sleaze Damage during combat" ),
$item[ gunner's daughter ] : new robodrink( $phylum[ pirate ], true, "Sleaze Damage during combat" ),
$item[ soilzerac ] : new robodrink( $phylum[ plant ], false, "+3 Mysticality stats per combat" ),
$item[ dirt julep ] : new robodrink( $phylum[ plant ], true, "+5 Mysticality stats per combat" ),
$item[ London frog ] : new robodrink( $phylum[ slime ], false, "Blocks like a potato" ),
$item[ Simepore slime ] : new robodrink( $phylum[ slime ], true, "Blocks like a potato" ),
$item[ nothingtini ] : new robodrink( $phylum[ weird ], false, "Delevel by weight/2 sometimes" ),
$item[ Phil Collins ] : new robodrink( $phylum[ weird ], true, "Delevel by weight/2 always" )
};