bumcheekcity
Active member
Code:
if (use(1, $item[grimstone mask])) {}
In an ash script, using a grimstone mask causes an abort with "Unknown adventure type encountered.". This occurrs even if the use command is captured as above. The mini-browser pops up the cindy adventure just before (or on?) the abort as I have the choiceAdventure preference set to 1. Mafia will correctly use the choiceAdventure command given, just aborts after.
I don't know if this might be better as "new content", as I'm unfamiliar with the Java coding of Mafia. Ultimately makes little difference to the practicality of the report/request. It would be useful behaviour for the script to just continue on with no popup or error state.
Happy to run a debug or anything else if needed.
r13678