Bug - Fixed (un)fortun(e cookielings)

saile

New member
Hey!

So, I typed "eat fortun" and ended up eating an unfortunate dumpling from Chez Snootees instead of the fortune cookie I had intended. I can't imagine that "fortun" is more like "Unfortunate Dumplings" than "fortune cookie." Or does it? Does it check Chez Snoot first, then doesn't check the inventory? Or what?
 

lostcalpolydude

Developer
Staff member
Code:
> eat? fortun

fortune cookie

> ash $item[fortun]

Bad item value: "fortun" ()
Returned: void
I guess that makes this fixed.
 
In a similar vein, some time ago I remember typing "use drastic" in the CLI, expecting it to use a scroll of drastic healing, but instead it used a dragon sticker.
 

lostcalpolydude

Developer
Staff member
I see that the Item Manager matches scratch 'n' sniff dragon sticker for "drastic" iff you have no scrolls of drastic healing. However, moving all of my scrolls to places where mafia can't use them (mall store) results in
Code:
> use drastic

You need 1 more scroll of drastic healing to continue.
With dragon stickers available to use in my inventory.
 
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