zarqon
Well-known member
Tower Helper 1.0
NOTE: This script does not apply to the current tower and is obsolete. A script beginning with O handles this now.
Time to climb the tower! Swell! I think in my customary italics. I'll just type "tower" into the CLI because mafia handles it all automatically!
What! Oh crap, I didn't have a <dinglehopper>.
So, I wrote this little utility to make it even more foolproof. Call this anytime during your run for a list of which tower items you definitely/might need. If you're out of Ronin, it will buy any possibly needed items which you lack. It's smart about which items you might need though -- if you have a fully (or almost fully) upgraded telescope, it won't waste time with unneeded tower items.
If you call this in the window between completing the Level 12 quest and freeing the King, it will also run mafia's built-in tower automation after checking -- unless you're lacking any definitely needed items, in which case it will abort.
Basically, using this script as a wrapper for mafia's tower handling guarantees no wasted turns for people a) in aftercore, and 2) with complete telescopes. It is also a way to make telescope information easily available during your run in the CLI.
To use it:
Thanks to: Bale for saving me time by making his relay override telescope script available for code theft!
NOTE: This script does not apply to the current tower and is obsolete. A script beginning with O handles this now.
Time to climb the tower! Swell! I think in my customary italics. I'll just type "tower" into the CLI because mafia handles it all automatically!
Round 1: zarqon casts RETURN!
What! Oh crap, I didn't have a <dinglehopper>.
So, I wrote this little utility to make it even more foolproof. Call this anytime during your run for a list of which tower items you definitely/might need. If you're out of Ronin, it will buy any possibly needed items which you lack. It's smart about which items you might need though -- if you have a fully (or almost fully) upgraded telescope, it won't waste time with unneeded tower items.
If you call this in the window between completing the Level 12 quest and freeing the King, it will also run mafia's built-in tower automation after checking -- unless you're lacking any definitely needed items, in which case it will abort.
Basically, using this script as a wrapper for mafia's tower handling guarantees no wasted turns for people a) in aftercore, and 2) with complete telescopes. It is also a way to make telescope information easily available during your run in the CLI.
To use it:
- Download it.
- Type "safetower" in the CLI.
Thanks to: Bale for saving me time by making his relay override telescope script available for code theft!
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