I'm looking at various script writing stuff at the moment, and have hit a little barrier - I was wondering if anyone could help. I want a user to be able to input any skill to an ASH script, that I can then use in some analysis later. However, the pop up box that appears when a skill type is in main() doesn't contain any combat skills.
Does anyone know why this is and how it can be changed?
For example, entangling noodles is a skill. Can you enter entangling noodles into this script without hard-coding it?
Does anyone know why this is and how it can be changed?
For example, entangling noodles is a skill. Can you enter entangling noodles into this script without hard-coding it?
Code:
void main( skill x )
{
print( x );
}