With the recent addition to the "Storage" menu of the Item Manager. We now have "Empty"
However empty can be called, even when it can't be used. Such as in hardcore, ronin etc. KoL will actually mark your attempt and refuse to let you access your storage until the timer runs out.
This seems like a simple fix, just check if pulls remaining == -1.
Now the second, I'm not sure if it should be a bug request or a feature request. So after mafia restarts it no longer knows what items you've pulled, which is understandable. Could do a preference for this actually.
But it doesn't parse the pull result message.
Which is somewhat important when it says "You've already pulled this today" as it just silently fails and doesn't internally mark it as pulled.
And if someone isn't smart enough to realize what's going on when they can't pull the item.. Well.
There's also the error where you're not allowed to modify your closet or storage for a minute or so after emptying it out, that's of a very minor concern but is another usecase. I think attempting to modify your storage/closet before the timer runs out, resets the timer.
However empty can be called, even when it can't be used. Such as in hardcore, ronin etc. KoL will actually mark your attempt and refuse to let you access your storage until the timer runs out.
This seems like a simple fix, just check if pulls remaining == -1.
But it doesn't parse the pull result message.
Which is somewhat important when it says "You've already pulled this today" as it just silently fails and doesn't internally mark it as pulled.
And if someone isn't smart enough to realize what's going on when they can't pull the item.. Well.
There's also the error where you're not allowed to modify your closet or storage for a minute or so after emptying it out, that's of a very minor concern but is another usecase. I think attempting to modify your storage/closet before the timer runs out, resets the timer.
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