I've been using the same maximizer call (mine does have +initiative as well though) for that section and was wondering about its effect on other people. It works fine for my myst runs, I think because, I always get initiative, cast noodles, then spam stuffed or storm.
The maximizer is yet another area I'm sadly deficient in. So is the suggestion to
replace -moxie with -muscle or to add -muscle to the mix?
Fortunately (?), the script I've been working on strongly suggests the user have some kind of combat spell and noodles permed, cuz that makes the whole thing quite trivial immediately post-prism. It also lends itself readily to the "-moxie -muscle" I suppose. My normal character is breaking prism later this afternoon. I'll play around with maximizer more myself then.
Editorializing for a moment... now that I've got the freakin' porko working, I've gone back to how I'm implementing combat. As I mentioned, I'm actually setting battleAction = <a spell the player has chosen from a shortlist of spells> and setting autoEntangle = true. While I have absolutely no problem personally with writing an aftercore script that infers the player has at least some kind of spell permed, I would like, for the sake of the contest, to implement something more... robust. Unfortunately, short of importing freakin' BatBrain (which is entirely beyond my abilities I think), I'm not sure I can come up with something universal. I mean, I haven't even figured out how a muscle class even gets thru the escort mission without noodles.