The initial implementation of the crystal ball assumed you only got a single prediction per player at any given time. This new implementation reflects more accurately that you get a single prediction per zone.
The new preference is formed of a
Thank you @fredg1 for contributing the bulk of this change.
The new preference is formed of a
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separated list of <turncount>:<location>:<monster>
Thank you @fredg1 for contributing the bulk of this change.