Am having some problems with NewLife. I suspect the issue is actually with the Mafia visit to the Friars not being exited correctly, but as this script is involved I think the process is to report here first.
If I ascend with NewLife installed, I see the following on ascension, repeated endlessly :
Code:
Refreshing session data...
Synchronizing moon data...
Loading character status...
Retrieving character data...
Refreshing closet...
Examining consumables in closet...
Examining equipment in closet...
Examining miscellaneous items in closet...
Updating inventory...
Retrieving quest data...
Retrieving familiar data...
Familiar data retrieved.
Retrieving campground data...
Refreshing storage...
Examining meat in storage...
Examining consumables in storage...
Examining equipment in storage...
Examining miscellaneous items in storage...
Session data refreshed.
Encounter: The Florist Friar's Cottage
Encounter: The Florist Friar's Cottage
choiceAdventure182 => 4
choiceAdventure182 => 1
(usable quantity of Newbiesport™ tent is limited to 0 by choice adventure in progress)
(usable quantity of bugged beanie is limited to 0 by choice adventure in progress)
You need 1 more bugged balaclava to continue.
Visiting Doc Galaktik...
Visiting Doc Galaktik
Quest accepted.
Refreshing session data...
Synchronizing moon data...
Loading character status...
Retrieving character data...
Refreshing closet...
Examining consumables in closet...
Examining equipment in closet...
Examining miscellaneous items in closet...
Updating inventory...
Retrieving quest data...
Retrieving familiar data...
Familiar data retrieved.
Retrieving campground data...
Refreshing storage...
Examining meat in storage...
Examining consumables in storage...
Examining equipment in storage...
Examining miscellaneous items in storage...
Session data refreshed.
Encounter: The Florist Friar's Cottage
Encounter: The Florist Friar's Cottage
choiceAdventure182 => 4
choiceAdventure182 => 1
(usable quantity of Newbiesport™ tent is limited to 0 by choice adventure in progress)
(usable quantity of bugged beanie is limited to 0 by choice adventure in progress)
You need 1 more bugged balaclava to continue.
Visiting Doc Galaktik...
Visiting Doc Galaktik
Quest accepted.
However, if I hit escape to exit, and run Newlife again, I see :
Code:
choiceAdventure182 => 4
choiceAdventure182 => 1
Using 1 Newbiesport™ tent...
Finished using 1 Newbiesport™ tent.
Using 1 bugged beanie...
You acquire an item: bugged balaclava
Finished using 1 bugged beanie.
Putting on bugged balaclava...
Equipment changed.
You acquire an item: letter from King Ralph XI
Using 1 letter from King Ralph XI...
You acquire an item: pork elf goodies sack
You acquire an item: disassembled clover
Finished using 1 letter from King Ralph XI.
Using 1 pork elf goodies sack...
You acquire an item: porquoise
You acquire an item: baconstone
You acquire an item: hamethyst
You acquire an item: porquoise
You acquire an item: baconstone
Finished using 1 pork elf goodies sack.
Autoselling items to NPCs...
You gain 500 Meat
Items sold.
Purchasing detuned radio (1 @ 300)...
You acquire an item: detuned radio
You spent 300 Meat
Purchases complete.
Purchasing chewing gum on a string (1 @ 50)...
You acquire an item: chewing gum on a string
You spent 50 Meat
Purchases complete.
Using 1 chewing gum on a string...
You acquire an item: turtle totem
Finished using 1 chewing gum on a string.
Purchasing chewing gum on a string (1 @ 50)...
You acquire an item: chewing gum on a string
You spent 50 Meat
Purchases complete.
Using 1 chewing gum on a string...
You acquire an item: saucepan
Finished using 1 chewing gum on a string.
Purchasing chewing gum on a string (1 @ 50)...
You acquire an item: chewing gum on a string
You spent 50 Meat
Purchases complete.
Using 1 chewing gum on a string...
You acquire an item: worthless trinket
Finished using 1 chewing gum on a string.
Autoselling items to NPCs...
You gain 500 Meat
Items sold.
Visiting the Hermit...
Visiting the Hermit...
Purchasing hermit permit (1 @ 100)...
You acquire an item: hermit permit
You spent 100 Meat
Purchases complete.
Visiting the Hermit...
You acquire an item: seal tooth
Hermit successfully looted!
Hermit successfully looted!
hpAutoRecovery => 0.25
manaBurningThreshold => 0.80
mpAutoRecovery => 0.0
Using 1 astral six-pack...
You acquire astral pilsner (6)
Finished using 1 astral six-pack.
Putting Bugsy the Baby Bugged Bugbear back into terrarium...
Taking Gonald the He-Boulder out of terrarium...
Maximizing...
17 combinations checked, best score 312.10
Putting on mariachi hat...
Equipment changed.
Putting on big pants...
Equipment changed.
Putting on astral mask...
Equipment changed.
Putting on sticky gloves...
Equipment changed.
Visiting Mr. Klaw "Skill" Crane Game in clan rumpus room
Visiting Mr. Klaw "Skill" Crane Game in clan rumpus room
Visiting Mr. Klaw "Skill" Crane Game in clan rumpus room
You acquire an item: stuffed stinky gravy fairy
Visiting Deluxe Mr. Klaw "Skill" Crane Game in clan VIP lounge
Visiting Deluxe Mr. Klaw "Skill" Crane Game in clan VIP lounge
Visiting Deluxe Mr. Klaw "Skill" Crane Game in clan VIP lounge
Visiting Looking Glass in clan VIP lounge
You acquire an item: "DRINK ME" potion
Let's cannonball in the swimming pool.
Encounter: Screwing Around!
You start screwing around in the swimming pool.
In the pool, flipping over.
Doing handstand in clan VIP swimming pool
Encounter: Screwing Around!
In the pool, diving for treasure.
Diving for treasure in clan VIP swimming pool
Encounter: Screwing Around!
You found a lost key in the VIP pool!
Getting out of the pool.
Getting out of clan VIP swimming pool
Harvesting your garden
You acquire skeleton (5)
Saving outfit: Backup
Outfit saved
Welcome to your new life as a Accordion Thief!
The key difference appears to be :
Encounter: The Florist Friar's Cottage
Encounter: The Florist Friar's Cottage
choiceAdventure182 => 4
choiceAdventure182 => 1
(usable quantity of Newbiesport™ tent is limited to 0 by choice adventure in progress)
(usable quantity of bugged beanie is limited to 0 by choice adventure in progress)
I suspect the choice adventure in progress is the Friar's Cottage, from the initial check of what is planted.
Edit : Also got a debug log I notice :
View attachment DEBUG_20130628.txt