Bug Roman candelabra damage not tracked

HippoKing

Member
Roman candelabra has elemental damage that turns on and off depending on your everything looks effects. At the moment, it appears that none of this is counted by Mafia.

Code:
> ash print(equipped_item($slot[off-hand]));

Roman    Candelabra
Returned: void

> effects    everything

4 of 4 AT buffs active.
Everything Looks Green    (13)
Everything Looks Red (19)
Everything Looks Yellow (72)

>    ash numeric_modifier($item[roman candelabra],$modifier[cold damage])

Returned:    0.0

> ash numeric_modifier($item[roman    candelabra],$modifier[sleaze damage])

Returned: 0.0

>    modtrace cold damage

type source Cold Damage
Effect All Glory To the Toad +2.00 = +2.00
Effect Icy Glare +10.00 = +12.00
 
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