Roman candelabra has elemental damage that turns on and off depending on your everything looks effects. At the moment, it appears that none of this is counted by Mafia.
Code:
> ash print(equipped_item($slot[off-hand]));
Roman Candelabra
Returned: void
> effects everything
4 of 4 AT buffs active.
Everything Looks Green (13)
Everything Looks Red (19)
Everything Looks Yellow (72)
> ash numeric_modifier($item[roman candelabra],$modifier[cold damage])
Returned: 0.0
> ash numeric_modifier($item[roman candelabra],$modifier[sleaze damage])
Returned: 0.0
> modtrace cold damage
type | source | Cold Damage | |
Effect | All Glory To the Toad | +2.00 | = +2.00 |
Effect | Icy Glare | +10.00 | = +12.00 |