Hmm... the starting comment suggests that these scripts are literal copies.  I can check it again once I'm out of HC.
@infopowerbroker gave some great information, but I don't know how to call a script in a wrapper script.  The rest I can do, but could someone help me with this part?
I have over 400 of these comics to go through (I took a long time off), so hopefully the script doesn't continually process them all.  If it does, any hints on how to do only a specific number of them here, or should I just closet all other I don't want to wait for?
		
 
		
	 
Two options (I did not try these today, please test for typos etc):
- You can call the script directly like you would from the CLI:
 
cli_execute("call batfellow.ash Kudzu salad");
- You can import the batfellow script's functions into your own script, then
 
batfellow($item[Kudzu salad]);
Items and usage can be found at the top of the batfellow script (svn.code.sf.net):
#    Methods to run the script:
#    Read comic, skip Intro NC, run batfellow.ash: You will be prompted to enter a goal:
#        Either enter the number or type out the item name:
#            1 Kudzu salad
#            2 Mansquito Serum
#            3 Miss Graves' vermouth
#            4 The Plumber's mushroom stew
#            5 The Author's ink
#            6 The Mad Liquor
#            7 Doc Clock's thyme cocktail
#            8 Mr. Burnsger
#            9 The Inquisitor's unidentifiable object
#        This method requires that you start Batfellow yourself to avoid accidents
#
#    The following command will complete an entire Batfellow set (this opens it as well, just won't buy it).
#    ash import<batfellow.ash> batfellow(item);
#
#    Alternatively, you can add it to a script by importing and then using the function directly.
I hope this helps!