bordemstirs
Member
My problem with the more-than-once-per is that that generates a separate column from the other choices from the same noncombat. Again, I'm rethinking the noncombats entirely and may find a different way to show them. As for the once-per items having their own table, that separates them from their respective zones. Not necessarily a bad thing, but is it really what I want to do? Do they *need* to be separated from their noncombats at all? Like, under the Castle->Hall could it just say Dreadful Roast next to the player that grabbed it, amidst all the other options that could also happen, or do you feel that these should stand out more?As for the way NCs are handled, my suggestion would be similar what you have done for hobo and ST. If someone looted a ghost pencil, a new column "looted ghost pencil [x/10]" shows up, where x is how many have been looted that instance and a 1 in the player's line.
Items that can be looted once per instance can be done in a similar fashion, but instead of having a column for each, a single column for "one per instance", and instead of a 1 showing in the player's line, it shows the name of the item.
Krugger looting can have it's own column if it's important enough, or just band it with other NC options in a single column.
And for the more-than-once, I can't think of a good way to include them and show a tally at the same time. I'll have to think about that.
I was actually thinking of including this information (along with Kiss level) in the top of each zone's table.To track which elements are banished and which monsters are predominant: Add 2 lines beneath the % completed, divide the first line into 15 squares and have their background colors be according to the elements, whenever an element is banished it's square becomes white. For monsters, have them written out "Werewolf | Bugbear", when someone drive the bugbears out, make it's font color faded and the werewolf's bolded. I guess the kill count for each could go there too.
As for the kill counts of each species... if it is determined that this is actually important, then I will just split the kills (and maybe defeats) on the table, otherwise I see no reason to include this information anywhere than the element-species info table.