bigevildan
Member
The pyramid has changed a little bit.
The Upper Chamber, snarfblat=406, indoor
The monsters I saw here were the tomb servant, Iiti Kitty, and tomb bat, though there could be more.
The Middle Chamber, snarfblat=407, indoor
The monsters I saw here were the tomb asp, tomb rat, and tomb servant, though again, there could be more.
Florist Friar fans will notice that, despite being buried in sand, the new zones are indoor instead of underground.
A new item that drops from a noncombat in the Upper Chamber:
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7511 crumbling wooden wheel 503616859 woodenwheel.gif none q 0
# crumbling wooden wheel
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Also, tomb ratchets are no longer usable. Instead they are consumed by a choice adventure in the control room.
Control room
place.php?whichplace=pyramid&action=pyramid_control
Lower Chamber
place.php?whichplace=pyramid&action=pyramid_state[1-5]
place.php?whichplace=pyramid&action=pyramid_state1a (when Ed is unlocked)
The Upper Chamber, snarfblat=406, indoor
The monsters I saw here were the tomb servant, Iiti Kitty, and tomb bat, though there could be more.
The Middle Chamber, snarfblat=407, indoor
The monsters I saw here were the tomb asp, tomb rat, and tomb servant, though again, there could be more.
Florist Friar fans will notice that, despite being buried in sand, the new zones are indoor instead of underground.
A new item that drops from a noncombat in the Upper Chamber:
--------------------
7511 crumbling wooden wheel 503616859 woodenwheel.gif none q 0
# crumbling wooden wheel
--------------------
Also, tomb ratchets are no longer usable. Instead they are consumed by a choice adventure in the control room.
Control room
place.php?whichplace=pyramid&action=pyramid_control
Lower Chamber
place.php?whichplace=pyramid&action=pyramid_state[1-5]
place.php?whichplace=pyramid&action=pyramid_state1a (when Ed is unlocked)