I see that the gremlin zones now have "X gremlin" and "X gremlin (tool)" listed as possible monsters, and only the latter has the specific tool listed as a drop. However, as mafia can't immediately determine which it is, it goes with the first. This means that the potential tool it can drop is not listed in the relay browser, and IslandDecorator.decorateGremlinFight has nothing to highlight. Today I managed to kill 5 or 6 potentially tool-holding gremlins that I thought were the other one for the zone, before I thought "Waaaait, this isn't right"
Not sure what the proper solution would be, though presumably putting the tool back as a conditional drop on the "X gremlin" for each zone would fix the highlighting in the relay browser.
Not sure what the proper solution would be, though presumably putting the tool back as a conditional drop on the "X gremlin" for each zone would fix the highlighting in the relay browser.