The numbers given in appearance_rates() do not appear to be correct. For example:
The wiki article says the combat% is 79.2, but this return value seems to imply it is only a 40% combat rate, a number which seems far too low to match the actual game parameters. It's not just this entry either -- nearly all of them seem to be incorrect. Sometimes, the appearance of certain monsters is higher, for example in the airship, the ISoRE is listed as 20.0, though I've seen no documentation that they are twice as likely to appear.
Code:
> ash appearance_rates($location[outskirts of the knob])
Returned: aggregate float [monster]
Knob Goblin Assistant Chef => 10.0
Knob Goblin Barbecue Team => 10.0
none => 60.0
Sleeping Knob Goblin Guard => 10.0
Sub-Assistant Knob Mad Scientist => 10.0
The wiki article says the combat% is 79.2, but this return value seems to imply it is only a 40% combat rate, a number which seems far too low to match the actual game parameters. It's not just this entry either -- nearly all of them seem to be incorrect. Sometimes, the appearance of certain monsters is higher, for example in the airship, the ISoRE is listed as 20.0, though I've seen no documentation that they are twice as likely to appear.